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Posted

another quick question. i notice when i'm lasing a target, there seem to be two very different distances show in the MFD and the HUD. and often times there are 2 overlapping distances in the HUD.

 

in my example screenshot the distance to target is 9.4nm while in the right MFD it says 8.7. can someone explain the difference?

 

in the second screenshot you can see the 2 overlapping distances trying to fight it out to be seen. looks like 8.8nm and 8.1nm overlapping

 

[ATTACH]185661[/ATTACH]

[ATTACH]185663[/ATTACH]

Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules

Posted (edited)
another quick question. i notice when i'm lasing a target, there seem to be two very different distances show in the MFD and the HUD. and often times there are 2 overlapping distances in the HUD.

 

in my example screenshot the distance to target is 9.4nm while in the right MFD it says 8.7. can someone explain the difference?

 

in the second screenshot you can see the 2 overlapping distances trying to fight it out to be seen. looks like 8.8nm and 8.1nm overlapping

 

[ATTACH]185661[/ATTACH]

[ATTACH]185663[/ATTACH]

 

9.4 must be slant range, 8.7 is range over the ground. Your alt is 21830ft in the first image, which is 3.59 nautical miles (3.45 nm in the second image)

 

sqrt (3.59^2 + 8.7^2) = 9.4 (Pythagoras' theorem)

sqrt (3.45^2 + 8.1^2) = 8.8

Cheers

 

P

 

p.s. I also have the overlapping numbers in the HUD. Annoying.

Edited by Mumby
Posted

Thanks! Makes sense the MFD would give ground distance. Guessing the overlap is a bug

Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules

Posted

I’ve also noticed that the INRNG cue on the HUD comes on way too close. Like less than 6 miles when at altitude.

 

 

Sent from my iPhone using Tapatalk Pro

Win 10, AMD FX9590/water cooled, 32GB RAM, 250GB SSD system, 1TB SSD (DCS installed), 2TB HD, Warthog HOTAS, MFG rudders, Track IR 5, LG Ultrawide, Logitech Speakers w/sub, Fans, Case, cell phone, wallet, keys.....printer

Posted (edited)
I’ve also noticed that the INRNG cue on the HUD comes on way too close. Like less than 6 miles when at altitude.

 

Sent from my iPhone using Tapatalk Pro

 

The INRNG cue follows a curve table for the AGM-65 that is based on launch platform mach number and launch altitude.

 

P.S.: I'll fix the overlapping numbers.

Edited by Zeus67

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

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Posted

P.S.: I'll fix the overlapping numbers.

 

right on

Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules

Posted
The INRNG cue follows a curve table for the AGM-65 that is based on launch platform mach number and launch altitude.

 

P.S.: I'll fix the overlapping numbers.

 

 

 

Ah okay. That makes sense, so it would be correct to wait for the cue? Forgive me for noob question.

 

 

Sent from my iPhone using Tapatalk Pro

Win 10, AMD FX9590/water cooled, 32GB RAM, 250GB SSD system, 1TB SSD (DCS installed), 2TB HD, Warthog HOTAS, MFG rudders, Track IR 5, LG Ultrawide, Logitech Speakers w/sub, Fans, Case, cell phone, wallet, keys.....printer

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