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Posted

I am not sure if some of these things can be handled by DCS engine, but reading NATOPS manual for hornet inspired such a secondary-importance wishlist. These things would put a higher bar in combat sims out there.

 

1. JHMCS basic calibration. Pilot has to refine it as startup procedure.

2. Canopy front fogging when descending too fast from high altitude frost to low, humid, ocean environment. (not sure if graphics engine/texture could handle this)

3. Random failure: High altitude hypoxia caused by Oxygen supply system fail. Rapid descent below 10000ft required to get your vision back.

4. Carrier autoland system mode with it's complexity.

5. Hand signals and general Carrier operations (they are planned afaik)

6. Flaps, Canopy, wings damage due to unproper folding operation.

7. Ejection seat failures/deaths, especially after setting the seat too low or too high.

8. Fuel dumping (tail) while afterburner on can result in explosion at high AOA

9. Pressure/heating system fail: Death in the cockpit. Now we can open canopy at high altitudes and nothing happens. Even virtual pilot should be affected by simulated environment.

10. Sparrow random failures, more often than with other missiles (AIM-7F, especially)

11. Random IFF failure resulting in being shot down by friendlies (even AI ones) in BVR combat.

12. Air Refuel mishaps - broken pipes, fuel spills and so on.

 

Sounds like hell, but if rare and really random, it could be really "wow" moment if someone discovers that it is possible in this sim. I remember when in Lock-on, 10 yrs ago, I just crash landed without gear and saw sparkles on the runway. I was amazed - no sim could do this before. :)

...10 years with dcs...

Posted

For #2, IIRC, A2A's Spitfire for FSX modeled condensation that worked very well. If They could do it for FSX 6+ years ago, hopefully DCS can add it at some point..

 

#8.. We'd have 25 x Hornets doing F-111 fire shows on every server lol

 

The rest would be great as well!

 

 

Posted (edited)

And, of course almost forgot:

13. A deck edge Hook Slap with in-cockpit bang. Pure definition of "Oh crap" moment.

Edited by normanleto

...10 years with dcs...

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