tees Posted June 29, 2018 Posted June 29, 2018 HI there Quick question its possible so in air spawn point fallow object (Stennis this case). Wanna create simple CASE 1 training online mission similar to instant action but problem is after while in air spawn are miles away from carrier group, so just wonder can spawn points fallow moving carrier. Thanks 303 & Friends discord Hangar : JF-17 Thunder, F-16C Viper, I-16, Christen Eagle II, F-14 Tomcat, Supercarrier, WWII Assets Pack, F/A-18C Hornet, AJS-37 Viggen, Spitfire LF Mk. IX, F-5E Tiger II, M-2000C, MiG-15bis, Bf 109 K-4 Kurfürst, Fw 190 D-9 Dora, F-86F Sabre, Flaming Cliffs 3, P-51D Mustang, A-10C Warthog,SA342 Gazelle, UH-1H Huey, Mi-8MTV2 Magnificent Eight, Black Shark II, Persian Gulf Map, Normandy 1944 Map,
BlacleyCole Posted June 30, 2018 Posted June 30, 2018 I think you would link the unit to the Stennis using the link option in the mission editor BlackeyCole 20years usaf XP-11. Dcs 2.5OB Acer predator laptop/ i7 7720, 2.4ghz, 32 gb ddr4 ram, 500gb ssd,1tb hdd,nvidia 1080 8gb vram New FlightSim Blog at https://blackeysblog.wordpress.com. Go visit it and leave me feedback and or comments so I can make it better. A new post every Friday.
tees Posted June 30, 2018 Author Posted June 30, 2018 I think you would link the unit to the Stennis using the link option in the mission editor Link only work for static models :/ 303 & Friends discord Hangar : JF-17 Thunder, F-16C Viper, I-16, Christen Eagle II, F-14 Tomcat, Supercarrier, WWII Assets Pack, F/A-18C Hornet, AJS-37 Viggen, Spitfire LF Mk. IX, F-5E Tiger II, M-2000C, MiG-15bis, Bf 109 K-4 Kurfürst, Fw 190 D-9 Dora, F-86F Sabre, Flaming Cliffs 3, P-51D Mustang, A-10C Warthog,SA342 Gazelle, UH-1H Huey, Mi-8MTV2 Magnificent Eight, Black Shark II, Persian Gulf Map, Normandy 1944 Map,
Habu_69 Posted June 30, 2018 Posted June 30, 2018 With MOOSE you can create a moving zone on the CVN ( or perhaps a unit on the CVN) and have the aircraft SpawnInZone.
Pikey Posted June 30, 2018 Posted June 30, 2018 mind you wont be spawning the client but an AI then taking control via CTRL-J form combined arms. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
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