Thor_HUN Posted July 26, 2018 Posted July 26, 2018 I think in the TACAN system there is a little error. When I want to use it with Y channel sometimes my plane gives correct bearing or distance or TACAN callsign (never all together). But when I switched the TACAN to X channel (with y channel's number), it gives the correct datas.TACAN_Y_channels_error.miz Core i5 7500, 64GB DDR4 3200MHz, GTX1070 8GB, Logitech G940 - All modules and maps except : CE2 (never... )
Eagle7907 Posted August 4, 2018 Posted August 4, 2018 Noticed this too. Also noticed that sometimes you tell it Y band and in game it will not work Y band but will work on X band. Sent from my iPhone using Tapatalk Pro Win 10, AMD FX9590/water cooled, 32GB RAM, 250GB SSD system, 1TB SSD (DCS installed), 2TB HD, Warthog HOTAS, MFG rudders, Track IR 5, LG Ultrawide, Logitech Speakers w/sub, Fans, Case, cell phone, wallet, keys.....printer
SUBS17 Posted August 5, 2018 Posted August 5, 2018 (edited) I've found TACAN is no longer working with the carriers when using the Hornet or Harrier. I found a way in the ME to get the TACAN to remain on, you have to select the ships number. Edited August 5, 2018 by SUBS17 [sIGPIC] [/sIGPIC]
NeF Posted August 6, 2018 Posted August 6, 2018 Hi, Can someone elaborate a bit on how to get the Stennis to activate tacan for the hornet in mission editor since last update? I see there is something related to "unit" that wasn't there before in the command? It worked before last update for stable version. Now I can't stop that tacan icon to do 360's on the HSI. Thanks!
SonofEil Posted August 9, 2018 Posted August 9, 2018 TACAN Y channel is definitely bugged. i7 7700K @5.0, 1080Ti, 32GB DDR4, HMD Odyssey, TM WH, Crosswind Rudder...
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