Low Blow Posted August 20, 2018 Posted August 20, 2018 Hi Razbam, First of all, congrats on delivering an absolute joy of a module to us. I have a video here of a potential bug. Please go to 23 minutes to watch an AGM 65E fired from approximately 16 miles lose laser lock and gently turn out to sea despite the laser never having been obscured or losing the target. Thanks again. [sIGPIC][/sIGPIC]Twitch: My Specs: i7 8700K, 32gig Corsair DDR4 3000Mhz, 2080ti, Obutto R3volution, VKB Gunfighter Mk.III MCG Pro EN, Warthog Throttle, Saitek Combat Pedals, Oculus Rift S MMSOBGYTAST!
canadianbaken Posted August 20, 2018 Posted August 20, 2018 16 miles is a little to far for laser guidance and the AGM 65. There is a post on forums about this.
Low Blow Posted August 20, 2018 Author Posted August 20, 2018 (edited) 16 miles is a little to far for laser guidance and the AGM 65. There is a post on forums about this. Thanks will check but I remember reading one punter who said he bagged a kill from around 20 miles and 25,000'. Also, watched my video again and it comes off the rail at 15.3 miles. Should be able to kill from there. Edited August 20, 2018 by Low Blow [sIGPIC][/sIGPIC]Twitch: My Specs: i7 8700K, 32gig Corsair DDR4 3000Mhz, 2080ti, Obutto R3volution, VKB Gunfighter Mk.III MCG Pro EN, Warthog Throttle, Saitek Combat Pedals, Oculus Rift S MMSOBGYTAST!
Ramsay Posted August 20, 2018 Posted August 20, 2018 The AV-8B and A-10C lasing behaviour seen in DCS is due to a laser 'spot' at the end of a 8nm laser beam, suspended in mid air, that moves with the lasing TPOD/aircraft. The launching aircraft can fire while further out (50 sec missile life = approx 12.5nm with sufficient launch speed/altitude), provided it continues to fly towards the target or is using a JTAC/buddy lase that is within 8nm at time of impact. More detail: https://forums.eagle.ru/showpost.php?p=3585636&postcount=6 i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
Low Blow Posted August 20, 2018 Author Posted August 20, 2018 (edited) The AV-8B and A-10C lasing behaviour seen in DCS is due to a laser 'spot' at the end of a 8nm laser beam, suspended in mid air, that moves with the lasing TPOD/aircraft. The launching aircraft can fire while further out (50 sec missile life = approx 12.5nm with sufficient launch speed/altitude), provided it continues to fly towards the target or is using a JTAC/buddy lase that is within 8nm at time of impact. More detail: https://forums.eagle.ru/showpost.php?p=3585636&postcount=6 Thanks for the reply and informative video. However I'm fairly certain that I got a 12 or 13 mile kill with the E yesterday from a self-lase. Will try to reproduce today. Unless it simply maintained its flight path despite having lost lock due to the 8 mile explanation you have provided and it hit purely by chance. Will watch your video in full today. Edit: After watching your video now I realise why that 12 mile shot hit. I must have continued flying directly towards the target thus giving the laser the chance to close to within 8 miles before the maverick got there. Great video. Edited August 20, 2018 by Low Blow [sIGPIC][/sIGPIC]Twitch: My Specs: i7 8700K, 32gig Corsair DDR4 3000Mhz, 2080ti, Obutto R3volution, VKB Gunfighter Mk.III MCG Pro EN, Warthog Throttle, Saitek Combat Pedals, Oculus Rift S MMSOBGYTAST!
Mesha44 Posted August 21, 2018 Posted August 21, 2018 Low Blow, check your range to target when the missile impacts. I was testing this issue yesterday and got a kill from 12nm as well, but by the time of impact I had just crossed over the 8nm range so didn't see the effect of the bug. If you turn away from the target after launch, say 45 degrees you last bit of the missile flight will be a sharp turn toward you while the maverick tries to chase down the dot at the 8nm mark.
FistofZen Posted August 21, 2018 Posted August 21, 2018 how can you fire the E, my game crashes when I fire it. Am I special?
Mesha44 Posted August 21, 2018 Posted August 21, 2018 Probably different versions, I am not on the beta, I am using the stable release.
Low Blow Posted August 22, 2018 Author Posted August 22, 2018 Low Blow, check your range to target when the missile impacts. I was testing this issue yesterday and got a kill from 12nm as well, but by the time of impact I had just crossed over the 8nm range so didn't see the effect of the bug. If you turn away from the target after launch, say 45 degrees you last bit of the missile flight will be a sharp turn toward you while the maverick tries to chase down the dot at the 8nm mark. Makes sense, Mesha. I agree with your explanation. Would be nice if ED fixes the 8nm laser spot issue and extends it to say 20nm. [sIGPIC][/sIGPIC]Twitch: My Specs: i7 8700K, 32gig Corsair DDR4 3000Mhz, 2080ti, Obutto R3volution, VKB Gunfighter Mk.III MCG Pro EN, Warthog Throttle, Saitek Combat Pedals, Oculus Rift S MMSOBGYTAST!
olivier-gaming Posted August 23, 2018 Posted August 23, 2018 The AGM65E hits their targets well at 15N at an altitude of 20,000 feet with self lasing. If you want go away after you had fire,use a JTAC
Mesha44 Posted August 23, 2018 Posted August 23, 2018 The AGM65E hits their targets well at 15N at an altitude of 20,000 feet with self lasing. If you want go away after you had fire,use a JTAC Ok, but what range were you at when the missile hit the target?
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