corvinus Posted August 23, 2018 Posted August 23, 2018 I'm looking for a nice place to practice landing and take-off from a road (a la BAS 90). Most roads have features that are detrimental to succes: telephone poles, trees, lighting in addition to being very narrow and curved most of the time. Does anyone of you know a good road, at least 800 m straight, without any road side obstacles? Preferably the road is within a few km near an airbase.
Wexler Posted August 23, 2018 Posted August 23, 2018 Take your time and do a sightseeing tour:-) Gonna do this myself very soon. Ryzen 7 2700X | MSI Trio 1080Ti | MSI X470 Plus Motherboard | 32GB Kingston HyperX Predator 2933 DDR4 | M.2 XPG GAMMIX S11 Pro SSD | Virpil Mongoost-50 throttle | Thrustmaster Warthog Stick | MFG Crosswind | Rift S
corvinus Posted August 23, 2018 Author Posted August 23, 2018 Take your time and do a sightseeing tour:-) Gonna do this myself very soon. Yeah been doing that myself, but it is a big map with many roads, so I thought I would ask here. Anyway, let me know if you come across a good road base candidate.
Wexler Posted August 23, 2018 Posted August 23, 2018 Yeah. And its good question. Will write here if I find any. But currently reverser is not working. Ryzen 7 2700X | MSI Trio 1080Ti | MSI X470 Plus Motherboard | 32GB Kingston HyperX Predator 2933 DDR4 | M.2 XPG GAMMIX S11 Pro SSD | Virpil Mongoost-50 throttle | Thrustmaster Warthog Stick | MFG Crosswind | Rift S
Wexler Posted August 24, 2018 Posted August 24, 2018 (edited) Hey, I have made the reconnaissance. And I found perfect spot just 30Km far away from Kobuleti Airport. 30.13 KM , 65° there is a town Goraberezhouli. I have successfully landed here in bad weather without reverser and even with low traffic on - had to turn on grass though :-) Sadly I donť know if there is possibility to take off because in editor you cant just place playable aircraft outside airport (only in air). The Grass airport function currently not working. But then. I have i nice Beginner Campaign in mind, that I would make with AJS-37 :-) Keep searching for additional spots:-) Photos: https://ibb.co/dyV3v9 https://ibb.co/hoRMhp https://ibb.co/i2jVa9 Edited August 24, 2018 by Wexler Photos uploaded Ryzen 7 2700X | MSI Trio 1080Ti | MSI X470 Plus Motherboard | 32GB Kingston HyperX Predator 2933 DDR4 | M.2 XPG GAMMIX S11 Pro SSD | Virpil Mongoost-50 throttle | Thrustmaster Warthog Stick | MFG Crosswind | Rift S
corvinus Posted August 24, 2018 Author Posted August 24, 2018 Thanks for the tip! The electricity masts are a nice landmark you can use to line yourself up with the road. It is still a dangerous business though (technically I landed, but the plane was not serviceable anymore :music_whistling:). I've created a short mission with the aircraft line-up with the road section. It is based on the mission I made for the short runway near Kutaisi. In the mission a ground crew moves in when you land. Use can use the ground crew to rearm and refuel. Civil traffic is disabled in the mission, so at least you do not have to worry about dodging cars. P.S.: Good luck with creating a beginners campaign, would but nice to do sometimes else than training missions!Viggen Road Landing.mizShort Runway Landing.miz
Wexler Posted August 24, 2018 Posted August 24, 2018 Hey, Thanks for the mission, I will try and learn from it in ME(the ground crew). I like the forrest - it makes a nice place for a base that it will border. I will try to find more places. Quite a lot are on the shores. But these doesnt seem strategic and are not nice scenery for the aircraft. Almost had one in the mountains. It lacked a couple of meters to be able to be landed on. It was covered between the hills. Ryzen 7 2700X | MSI Trio 1080Ti | MSI X470 Plus Motherboard | 32GB Kingston HyperX Predator 2933 DDR4 | M.2 XPG GAMMIX S11 Pro SSD | Virpil Mongoost-50 throttle | Thrustmaster Warthog Stick | MFG Crosswind | Rift S
corvinus Posted September 9, 2018 Author Posted September 9, 2018 I've found out that you can remove objects and trees in the mission editor! This makes it much easier to create a landing place for the Viggen. For example the coastal highway near Gudauta is a broad and ideal for landing, but lined with poles (it is fun and challenging, but also a bit silly). Now, it is possible to remove any objects around the high-way. First you create a trigger zone over the area where you want to remove objects and/or trees. Then in the triggers dialog you can select the SCENERY REMOVE OBJECTS ZONE (trigger the action at mission start). Choose the previously defined zone, select either objects or trees (objects if you want to get rid of the poles) and you're done: no more annoying obstacles around the high-way.
Leviathan667 Posted October 20, 2019 Posted October 20, 2019 I've found out that you can remove objects and trees in the mission editor! This makes it much easier to create a landing place for the Viggen. For example the coastal highway near Gudauta is a broad and ideal for landing, but lined with poles (it is fun and challenging, but also a bit silly). Now, it is possible to remove any objects around the high-way. First you create a trigger zone over the area where you want to remove objects and/or trees. Then in the triggers dialog you can select the SCENERY REMOVE OBJECTS ZONE (trigger the action at mission start). Choose the previously defined zone, select either objects or trees (objects if you want to get rid of the poles) and you're done: no more annoying obstacles around the high-way. Thanks, will defintely try this one. Besides, I found another good spot to land in Georgia:the East-West road close to the town of Gorovani (N 41° 53' 15" E 44° 40' 20"). See video here: If anyone can help me put colourd smoking markers, I would appreciate as I rely on a big smoke with fire to mark the point where the landing area begings. Wishlist: Tornado ADV/IDS, Blackburn Buccaneer, Super Mystère B2, Saab J 35 Draken,
Leviathan667 Posted October 27, 2019 Posted October 27, 2019 (edited) Hello, Made a list of suitable locations for road bases: North of Gorovani, to the northwest of Tbilisi 087 - 267 (orientation) Length: 14 947 ft 4 556 m Width: 21 ft 6.4 m 1 903 ft - 1 932 ft (altitude variation between both ends of the road base) 580 m - 589 m When landing on strip 87(entry point, for example, tu put a ref. point on the map): 44° 37’ 14” E 41° 53’ 51” N When landing on strip 267: 44° 40' 30" E 41° 53' 40" N North of Goraberezhouli, east by northeast of Kobuleti AB 079 - 259 Length: 3 740 ft 1 140 m Width: 21 ft 6.4 m 374 ft - 394 ft 114 m - 120 m When landing on strip 079: 42° 11’ 01” E 42° 00’ 55” N When landing on strip 259: 42° 11’ 52” E 42° 00’ 58” N May need to clear a few trees in the mission editor Close to the town of Adzhapsha, east of Gudauta AB 94 - 274 Length: 5 725 ft 1 745 m Width: 43 ft 13.1 m 49 ft -52 ft 15 m - 16 m When landing on strip 94: 40° 43’ 49” E 43° 05’ 20” N When landing on strip 274: 40° 45’ 01” E 43° 05’ 30” N May need to clear lighting and electric poles If landing on strip 274, have to jump over a 2 700 ft (823 m) mountain that lies on the axis of the runway or take an indirect approach from the southeast 1st runway, south of the town of Shindisi and north the town of Variani, about 13 km to the south of Tskhinvali 152 - 332 Length: 4 077 ft 1 240 m Width: 21 ft 6.4 m 2 320 ft - 2 280 ft 707 m - 695 m When landing on strip 152: 44° 01’ 11” E 42° 07’ 02” N When landing on strip 332: 44° 01’ 29” E 42° 06’ 25” N Must remove lighting and electric poles 2nd runway, south of the town of Shindisi and north the town of Variani, about 13 km to the south of Tskhinvali 156 - 336 Length: 2 230 ft 680 m Width: 21 ft 6.4 m 2 238 - 2 215 ft 682 m - 675 m When landing on strip 156: 44° 01’ 48” E 42° 05’ 42” E When landing on strip 336: 44° 01’ 56” E 42° 05’ 21” N Must remove lighting and electric poles 11 km from the Inguri dam to the north (Shangri La road base) 019 - 199 Length: 2 900 ft 884 m Width: 21 ft 6.4 m 1 847 ft - 1 916 ft 563 m - 584 m When landing on strip 199: 42° 01’ 36” E 42° 51’ 37” N When landing on strip 019: 42° 01’ 20” E 42° 51’ 11” N Must remove trees, lighting and electric poles Immediately south of Kutaisi 176 - 356 Length: 6 155 ft 1 876 m Width: 21 ft 6.4 m 469 ft - 400 ft 143 m - 122 m When landing on strip 176: 42° 42’ 38” E 42° 13’ 55” N When landing on strip 019: 42° 42’ 35” E 42° 12’ 53” N East of Poti, airstrip number 1 039 - 219 Length: 4 660 ft 1 420 m Width: 21 ft 6.4 m 16 ft - 16 ft 5 m - 5 m When landing on strip 39: 41° 41’ 09” E 42° 10’ 36” N When landing on strip 219: 41° 41’ 52” E 42° 11’ 09” N May need to clear trees East of Poti, airstrip number 2 012 - 192 Length: 4 330 ft 1 320 m Width: 21 ft 6.4 m 16 ft - 16 ft 5 m - 5 m When landing on strip 012: 41° 41’ 34” E 42° 10’ 11” N When landing on strip 219: 41° 41’ 51” E 42° 10’ 51” N Must remove trees, lighting and electric poles Nagomari, east by northeast of Kobuleti AB 080 - 260 Length: 3 040 ft 926 m Width: 21 ft 6.4 m 266 ft - 282 ft 81 m - 86 m When landing on strip 079: 42° 06’ 50” E 41° 59’ 54” N When landing on strip 259: 42° 07’ 33” E 41° 59’ 56” N May need to clear a few trees in the mission editor Akhaltsikhe roadb1 320ase, airstrip 1 075 Length: 4 070 ft 1 240 m Width: 21 ft 6.4 m 3166 ft - 3189 ft 965 m - 972 m When landing on strip 075: 43° 00’ 23” E 41° 38’ 22” N Do not land on strip 255. Need to remove electric poles by the roadside. To ensure fluid circulation and supply, aircraft are to land on either strip 075 or 291 and take-off from either strip 255 or 111. Check the wind direction to select which strip to land on/take-off from. Akhaltsikhe roadbase, airstrip 1 291 Length: 3 470 ft 1 060 m Width: 21 ft 6.4 m 3173 ft - 3274 ft 967 m - 998 m When landing on strip 291: 43° 02’ 27” E 41° 38’ 10” N Do not land on strip 111. Edited October 27, 2019 by Leviathan667 1 Wishlist: Tornado ADV/IDS, Blackburn Buccaneer, Super Mystère B2, Saab J 35 Draken,
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