Ghostrida9 Posted August 26, 2018 Posted August 26, 2018 Hi Community, can someone help me with this issue, which are the correct settings in 3Ds Max (Material Editor/EDM Tools) that Alpha channel textures, like my trees in this example are not affected by the sun light, as you can see they brighten up which is not wanted. the fence from ED for example is not affected, and it must have an Alpha channel too of course. Thanks alot RAF Gütersloh Airbase Project Now or Never
Ghostrida9 Posted August 27, 2018 Author Posted August 27, 2018 Figured it out myself:joystick: Material: Default Opacity: Alpha test / Shadow Caster thanks anyway RAF Gütersloh Airbase Project Now or Never
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