hideki2 Posted September 5, 2018 Posted September 5, 2018 Hej! How would I go about creating an invisible/collisionless sound emitting object? Preferably one that could have dynamically assigned sounds, so that there could be more then one of those on the map with different sounds. The point of this is to be able to for ex. emit a bomb raid siren that would react to cockpit closing, increasing distance etc. or soldiers talking to each other. The point is to place sounds inside of game engine instead of directly in the pilots ear. I really wish that this was a mission editor feature. 2
cazub Posted July 29, 2022 Posted July 29, 2022 i haven't tried this, but some guy over here had a good idea. https://forum.dcs.world/topic/176752-placeable-sound-emitter/ 1
Hawkeye60 Posted July 31, 2022 Posted July 31, 2022 see this example 2 1 "Yeah, and though I work in the valley of Death, I will fear no Evil. For where there is one, there is always three. I preparest my aircraft to receive the Iron that will be delivered in the presence of my enemies. Thy ALCM and JDAM they comfort me. Power was given unto the aircrew to make peace upon the world by way of the sword. And when the call went out, Behold the "Sword of Stealth". And his name was Death. And Hell followed him. For the day of wrath has come and no mercy shall be given."
Walshtimothy Posted June 16, 2023 Posted June 16, 2023 great idea , should be added as an object in m.e to pass ic ... ed please make it so walshtimothyWW2 virtual flier - currently playing on 4ya ww2 - youtube channel here https://www.ww2adinfinitum.blog - https://projectoverlord.co.uk/
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