Jump to content

Recommended Posts

Posted

Hej!

 

How would I go about creating an invisible/collisionless sound emitting object? Preferably one that could have dynamically assigned sounds, so that there could be more then one of those on the map with different sounds. The point of this is to be able to for ex. emit a bomb raid siren that would react to cockpit closing, increasing distance etc. or soldiers talking to each other. The point is to place sounds inside of game engine instead of directly in the pilots ear. I really wish that this was a mission editor feature.

  • Like 2
  • 3 years later...
Posted

see this example

 

 

  • Like 2
  • Thanks 1

"Yeah, and though I work in the valley of Death, I will fear no Evil. For where there is one, there is always three. I preparest my aircraft to receive the Iron that will be delivered in the presence of my enemies. Thy ALCM and JDAM they comfort me. Power was given unto the aircrew to make peace upon the world by way of the sword. And when the call went out, Behold the "Sword of Stealth". And his name was Death. And Hell followed him. For the day of wrath has come and no mercy shall be given."

  • 10 months later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...