tifafan Posted October 3, 2018 Posted October 3, 2018 I don't see any different between instant and DLY1 when i bomb a bunker.
BuzzU Posted October 3, 2018 Posted October 3, 2018 Maybe if you were in the bunker you could tell? :) Just kidding. I hope they do. Buzz
QuiGon Posted October 4, 2018 Posted October 4, 2018 AFAIK delayed fuzing doesn't affect damage in DCS in general. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
S Posted October 4, 2018 Posted October 4, 2018 I think in DCS delayed fuse is so you don't bomb your wingman? Cheers!
BuzzU Posted October 4, 2018 Posted October 4, 2018 I think in DCS delayed fuse is so you don't bomb your wingman? Cheers! That's not right. It's to delay explosion so it can penetrate deeper. Bunkers and tanks as an example. Buzz
S Posted October 4, 2018 Posted October 4, 2018 That's not right. It's to delay explosion so it can penetrate deeper. Bunkers and tanks as an example. I know that's what they're for IRL - but they don't seem to do that in DCS so I assume it's mostly for timing issues with multi-ship attacks. Cheers!
BuzzU Posted October 4, 2018 Posted October 4, 2018 I'd hope if they don't work like they should it will be fixed. Buzz
tifafan Posted October 4, 2018 Author Posted October 4, 2018 I know that's what they're for IRL - but they don't seem to do that in DCS so I assume it's mostly for timing issues with multi-ship attacks. Cheers! Delayed fuze delay only centiseconds.Allow the bomb to penetrate and detonate inside of it.It's really really fast.It's nothing to do with multi-ship attacks.
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