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Failure Tab empty


iFoxRomeo
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DCS 2.5.3.22652 Open Beta

 

No failures available in the failure tab on every aircraft.

 

 

 

 

attachment.php?attachmentid=195929&stc=1&d=1539524695

 

 

 

 

 

Repair didn´t change this. Except SRS, no Mods installed.

Anyone else got this?

 

 

Fox

1137111896_DCS_DCS2.5.3.22652OpenBeta.thumb.jpg.c16504e5c700e7f72f83312022ab1fcf.jpg

Eagle Dynamics, ceterum censeo: dare nobis ME CCLXII!

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It's because you have set the pilot skill to “Client” — only “Player” pilots (i.e. single-player missions) can be assigned and affected by failure rates using that interface.

❧ ❧ Inside you are two wolves. One cannot land; the other shoots friendlies. You are a Goon. ❧ ❧

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It's because you have set the pilot skill to “Client” — only “Player” pilots (i.e. single-player missions) can be assigned and affected by failure rates using that interface.

 

Thank you. Didn't realize this. I wonder why it is limited to SP. Would be useful in MP missions.

And when set to AI the failure tab disappears. With client it reappears, but remains empty.

 

Fox

Eagle Dynamics, ceterum censeo: dare nobis ME CCLXII!

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PC Specs: Ryzen 9 5900X, EVGA RTX 3080 FTW3 ULTRA GAMING, 64GB RAM 3600Mhz, Samsung SSD 970 EVO Plus 1TB, HP Reverb (G1)

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It's because you have set the pilot skill to “Client” — only “Player” pilots (i.e. single-player missions) can be assigned and affected by failure rates using that interface.

 

Wooo!

Thank you very much for the information... I broke my head thinking why...

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And this means I can´t make failures in the missions for modules I don´t have. E.g. I don´t have the Viggen. I can build a mission for it, but I can´t create system failures, because I can´t select "Player".

 

 

Is this really intended by ED? I really would like to use this feature in MP.

 

 

 

Fox

Eagle Dynamics, ceterum censeo: dare nobis ME CCLXII!

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PC Specs: Ryzen 9 5900X, EVGA RTX 3080 FTW3 ULTRA GAMING, 64GB RAM 3600Mhz, Samsung SSD 970 EVO Plus 1TB, HP Reverb (G1)

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I think (but don't quote me because it might have been some kind of scripting package) that you can still use scripting to generate faults in MP/Client planes, but iirc, the syntax for that is pretty horrid and requires in-depth knowledge of what the various systems are called in-engine.

❧ ❧ Inside you are two wolves. One cannot land; the other shoots friendlies. You are a Goon. ❧ ❧

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