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Posted

It seems sling loads can neither be spawned, nor deposited upon the deck of a ship.

 

If you drop one there it just slides off the back and floats in the ocean. Kinda funny actually.

 

With CTLD I can spawn a crate on a nonmoving ship, but it won't be F6-sling-loadable.

 

Just wondering if anyone's worked a creative solution out for this.

 

Thanks!

 

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Have fun. Don't suck. Kill bad guys. 👍

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  • 2 weeks later...
  • 2 weeks later...
Posted

I "sort of" have this working. You're right, the crates from the static ships in PG work great.

 

As far as from allied ships, I came up with this:

 

in CTLD:

 

ctld.slingLoad = true

 

ctld.spawnCrateAtZone("blue", 801, "cargo1")

 

With the zone defined on the deck of the Tarawa.

 

I tried this with ship groups that were dead still.

 

Picking it up is orders of magnitude harder than on the ground. The hook flails around wildly.

 

A couple times, what I believe occurred was that when I hooked it, the crate then fell through the deck, pulling the huey down sharply. I recovered from it, but it could easily have killed me.

 

This does not seem to happen from the stennis.

 

Banner EDForum2020.jpg

Have fun. Don't suck. Kill bad guys. 👍

https://discord.gg/blacksharkden/

  • 2 weeks later...
Posted
I "sort of" have this working. You're right, the crates from the static ships in PG work great.

 

As far as from allied ships, I came up with this:

 

in CTLD:

 

ctld.slingLoad = true

 

ctld.spawnCrateAtZone("blue", 801, "cargo1")

 

With the zone defined on the deck of the Tarawa.

 

I tried this with ship groups that were dead still.

 

Picking it up is orders of magnitude harder than on the ground. The hook flails around wildly.

 

A couple times, what I believe occurred was that when I hooked it, the crate then fell through the deck, pulling the huey down sharply. I recovered from it, but it could easily have killed me.

 

This does not seem to happen from the stennis.

 

Is this working on moving ships or only stationary ones?

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