Steel Jaw Posted December 26, 2018 Share Posted December 26, 2018 It's coming inside 2 weeks...I feel it in my Kitty bones... Oh well... "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, ASUS RTX3060ti/8GB. Link to comment Share on other sites More sharing options...
Deano87 Posted December 27, 2018 Share Posted December 27, 2018 Oh well... I’ve said it once and I’ll say it again, don’t get too caught up in the hype. Until we get an exact confirmed release date then don’t expect it anytime soon. It’s the only way not to end up dissapointed when imaginary release dates come and go. I’m sure it’ll be worth it :D Proud owner of: PointCTRL VR : Finger Trackers for VR -- Real Simulator : FSSB R3L Force Sensing Stick. -- Deltasim : Force Sensor WH Slew Upgrade -- Mach3Ti Ring : Real Flown Mach 3 SR-71 Titanium, made into an amazing ring. My Fathers Aviation Memoirs: 50 Years of Flying Fun - From Hunter to Spitfire and back again. Link to comment Share on other sites More sharing options...
Andross55 Posted January 2, 2019 Share Posted January 2, 2019 I think that they just have to make the decision to put it out there before xmas. We know the -14 won't be finished for a long time to come, but the module is very playable at the moment as we've seen in the livestream. To me it looked to be already way above some other initial releases by other developers. So take the decision and go for the early release! One thing that worries me is that we haven't really seen any carrier landings or the RIO station at the moment. That and the lack of instructional video's lead me to believe that a release is still a ways off. Totally agree!! As the PR version has now been released to selected Youtubers, I can’t see why an Early Access Version cannot be released to everyone that pre purchased the F-14 nearly three months ago instead of waiting till the end of Winter. Take the decision and actually go for an early release rather than a late release!! Link to comment Share on other sites More sharing options...
Manuel_108 Posted January 2, 2019 Share Posted January 2, 2019 They are still using WIP placeholder sounds. That's obviously a dealbreaker for a product that has already been hyped into oblivion. The expectations are very, very high after everything they have showed us with the development previews and the release roadmap. Heatblur only has one chance for a good first impression on such an important product for DCS as a whole and they want to make it count. They've made it clear that it is very important to them and I respect that. Link to comment Share on other sites More sharing options...
fl0w Posted January 2, 2019 Share Posted January 2, 2019 They are still using WIP placeholder sounds. That's obviously a dealbreaker for a product that has already been hyped into oblivion. And RAZBAM did the same thing with the Harrier by using Mirage sounds like a placeholder. What, you think they're going to re-invent sounds rather than borrow some from the only 1st module they have released? That sounds like a silly thought to me. Link to comment Share on other sites More sharing options...
Manuel_108 Posted January 2, 2019 Share Posted January 2, 2019 What, you think they're going to re-invent sounds rather than borrow some from the only 1st module they have released? Absolutely, yes. Link to comment Share on other sites More sharing options...
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