theIRIEone Posted November 24, 2018 Posted November 24, 2018 (edited) Hello, unfortunately i have to report that after the latest patch my PG and Nevada maps fail to load. While i'm not sure about Nevada since i didn't fly there for a while, i am certain that PG was working just fine prior to the latest patch. Both maps initially failed to load and eventually made DCS crash on 1//60 world preload, an update of my GFX driver made it being stuck and crash on 2//60 world preload now - no kidding! Besides updating the GFX driver, i tried deleting the "saved games/dcs.openbeta" folder and disabling Win 10 TDR by creating a DWORD in the specific registry, all without success.. Since i'm aware that there was (is?) a known bug out there i am hesitant to reinstall the maps. Any ideas? EDIT: updating my gfx drivers again to the latest version solved the issue for medcs.log-20181124-145053.zip Edited December 9, 2018 by theIRIEone solved
GumidekCZ Posted June 10, 2019 Posted June 10, 2019 Change of player aircraft: https://forums.eagle.ru/showpost.php?p=3944705&postcount=4
Ghostrida9 Posted June 11, 2019 Posted June 11, 2019 Some mods causing crashes.. sadly.. RAF Gütersloh Airbase Project Now or Never
Moafuleum Posted June 14, 2019 Posted June 14, 2019 (edited) I have a similar issue. I tried the following so far: NTTR: Works with F/A-18 but only if there is no AI placed, otherwise I am stuck at preload 1/60. NTTR: Works with F-14B alone and with AI. PG: Works with F/A-18 so far, also with AI. IDK why it worked in PG but it seems to be related to the F-18 Edited June 14, 2019 by Moafuleum
JD Posted June 18, 2019 Posted June 18, 2019 I have a similar issue. I tried the following so far: NTTR: Works with F/A-18 but only if there is no AI placed, otherwise I am stuck at preload 1/60. NTTR: Works with F-14B alone and with AI. PG: Works with F/A-18 so far, also with AI. IDK why it worked in PG but it seems to be related to the F-18 Same here, stuck at 1/60 on 18C. No any mods.
bainsy Posted June 19, 2019 Posted June 19, 2019 For those having this problem try setting your Shadows (in Graphics settings) to "Flat Only". It solved the problem for me.
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