mono6020 Posted December 30, 2018 Posted December 30, 2018 Hey There, since the last OB update, whenever i place static objects on the Stennis with linked unit and offset enabled, the static objects do not move with linked unit in Mission Editor. If i change the heading of the carrier in ME or move it to a different location the static objects do not follow and i have to relocate all statics. Will this be changed back the way it was before? Cheers, Dan
Chief Instructor Posted January 14, 2019 Posted January 14, 2019 Hey There, since the last OB update, whenever i place static objects on the Stennis with linked unit and offset enabled, the static objects do not move with linked unit in Mission Editor. If i change the heading of the carrier in ME or move it to a different location the static objects do not follow and i have to relocate all statics. Will this be changed back the way it was before? Cheers, Dan Wondering the same! :-) CPU: Intel i9 13900KS @5.8GHz | MB: ROG Strix Z790 Gaming-E | GPU: Asus ROG Strix RTX3090 OC | RAM: 32Gb Corsair Dominator DDR5 @6200MHz | Cooling: Custom CPU/GPU cooling loop | PSU: Supernova 850G2 @ 850W | OS: Windows 10 Home Premium 64Bit Storage: 3x Samsung EVO 970 Plus M.2 1Tb + 3x Samsung 850 EVO SSD 250Gb | Input: TM HOTAS WH Saitek Combat Pedals | Output: Samsung 50" OLED TV | VR: HP Reverb G2 | Audio: Realtek + Z906 5.1 Surround Sound Speaker System
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