Delta59R Posted January 2, 2019 Posted January 2, 2019 I'm tooling around with mission editor and setup a scenario with 1v1 A-10 guns only. I'm noticing a couple odd things, maybe someone here has some insight. One is the AI will not engage me, only avoid. And the second is that when the AI gets a distance away, it turns and bugs out (I think its headed for closest airport), it proceeds to 20k ft, I try to catch it but it just walks away... I changed the fuel weights of mine and the AI, me at 30% and the AI at 100% and it still just walks away from me... Any ideas why that is? Is there a obscure control adjustment to make the A-10 fly faster that I'm not aware of? Yep flaps up! Thanks Meshify C w Noctua Fans, MSI Carbon Z790, 13900KS, 64gb 7200 Gskill, MSI 4090, MSI 240, Sam 1tb m2, Sam 2tb m2, Seasonic 1000w, MSFF2 Stick + X56 Throttle, HP Reverb G2, Sony 83in A90J OLED
NoJoy Posted January 4, 2019 Posted January 4, 2019 A.I. uses simplyfied phyics. No way to outrun, out-climb or out-turn him. Brrrrrrrrrrrt I'd rather call in a Strike Eagle... I7 6700K, MSI Z270 Gaming Pro Carbon, 32GB G.Skill Ripjaw V 3200, Inno3D GTX 1080, Samsung 970 Evo, Thrustmaster 1.6000M, TrackIr 5
Delta59R Posted January 6, 2019 Author Posted January 6, 2019 Ahh, Thanks! No wonder I get my butt handed to me guns vs p51 :) Meshify C w Noctua Fans, MSI Carbon Z790, 13900KS, 64gb 7200 Gskill, MSI 4090, MSI 240, Sam 1tb m2, Sam 2tb m2, Seasonic 1000w, MSFF2 Stick + X56 Throttle, HP Reverb G2, Sony 83in A90J OLED
Recommended Posts