thrustvector Posted January 23, 2019 Posted January 23, 2019 the A.I/detection on course finding on the PG map is terrible, maybe that's why theres more missions on other maps. I have tried 4 diff places so far to make missions which involves a vehicle travelling through towns to the sea, every one the car gets to go around in circles somewhere on the route in the end getting stuck in a house or something. its like the pathfinding does not actually know where the roads or buildings are
Delta99 Posted January 25, 2019 Posted January 25, 2019 Its bad on other maps too. Maybe not as bad but it can happen. My Missions: Valley Patrol Mission :: Valley Escort Mission :: A2A Engagements
Emmy Posted January 25, 2019 Posted January 25, 2019 I had to spend the better part of a day trying to get five convoys of 6 to 8 vehicles to loop Qesham Island without getting snagged in a town or village. And yeah, I've seen the lead vehicle just pull a random 360 for good reason as well. [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com
thrustvector Posted January 26, 2019 Author Posted January 26, 2019 i know, I had to drop a convoy to 1 lorry, guess what it didn't help, it like the roads aren't there for the AI, no one told them, as said it is on other maps but PG seems really bad
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