Aluminum Donkey Posted February 9, 2019 Posted February 9, 2019 Greetings all, I've noticed that DCS World's ground scenery textures are blurry in the distance and at high altitudes. In other words, they lose detail with distance. I notice that it's worse these days than it used to be in the past. I'm using an 11GB graphics card (1080 Ti) and DCS barely uses half my VRAM most of the time, and only about 8-10GB of my 16GB system memory. I'd like to get more use out of my VRAM and make DCS look nicer :) What files do I edit to increase the detail level of the ground textures? I run all high settings (with Extreme visibility distance) and still find the ground textures blurry. I'm noticing it in everyone else's vids, too. Thanks, AD Kit: B550 Aorus Elite AX V2, Ryzen 7 5800X w/ Thermalright Phantom Spirit 120 SE, 2 x 16GB Kingston Fury DDR4 @3600MHz C16, Asus ROG Strix RTX 4070 Ti Super 16GB, EVGA SuperNova 750 G2 PSU, HP Omen 32" 2560x1440, Thrustmaster Cougar HOTAS fitted with Leo Bodnar's BU0836A controller. --Aviation is the art of throwing yourself at the ground, and having all the rules and regulations get in the way! If man was meant to fly, he would have been born with a lot more money!
Mustang Posted February 9, 2019 Posted February 9, 2019 Greetings all, I've noticed that DCS World's ground scenery textures are blurry in the distance and at high altitudes. In other words, they lose detail with distance. I notice that it's worse these days than it used to be in the past. I'm using an 11GB graphics card (1080 Ti) and DCS barely uses half my VRAM most of the time, and only about 8-10GB of my 16GB system memory. I'd like to get more use out of my VRAM and make DCS look nicer :) What files do I edit to increase the detail level of the ground textures? I run all high settings (with Extreme visibility distance) and still find the ground textures blurry. I'm noticing it in everyone else's vids, too. Thanks, AD Look inside Mods\terrains\Caucasus\terrain.cfg.lua line 933: noiseBack = 50000.0, 50000.0 is 50km render radius, increase this to boost the texture draw distance (beware the ugly side effect of texture repetition/tiling when boosting this value)
Aluminum Donkey Posted February 11, 2019 Author Posted February 11, 2019 Look inside Mods\terrains\Caucasus\terrain.cfg.lua line 933: noiseBack = 50000.0, 50000.0 is 50km render radius, increase this to boost the texture draw distance (beware the ugly side effect of texture repetition/tiling when boosting this value) Awesome, I gotta play with this, thanks SO much! Does "noiseBack" imply loss of detail with distance? As in, increasing it allows greater distance from the viewpoint until DCS starts dropping detail levels to prevent excessive VRAM usage? I'm only asking because I hardly use half my VRAM almost all of the time, and I even have an "old" graphics card (1080 Ti) but I'm still disliking/wishing away/resenting the blurriness of the ground textures at higher altitudes despite getting sky-high framerates on my modest system. I wish all this stuff was adjustable in-sim using the Options menu, instead of having to "Kindergarten-Hack" various .LUA files. AD Kit: B550 Aorus Elite AX V2, Ryzen 7 5800X w/ Thermalright Phantom Spirit 120 SE, 2 x 16GB Kingston Fury DDR4 @3600MHz C16, Asus ROG Strix RTX 4070 Ti Super 16GB, EVGA SuperNova 750 G2 PSU, HP Omen 32" 2560x1440, Thrustmaster Cougar HOTAS fitted with Leo Bodnar's BU0836A controller. --Aviation is the art of throwing yourself at the ground, and having all the rules and regulations get in the way! If man was meant to fly, he would have been born with a lot more money!
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