I remember when I was briefly in 3Sqn after the breakup of the 169th, many of us are still hanging in there and living the dream in DCS
P.S: if you're not the same ElDiablo from old 3Sqn please disregard lol
Check inside nVidia control panel settings under Manage 3D Settings, if texture filter quality is set to performance this can affect quality of pit textures adversely.
If you've selected either DLSS, TAA or DLAA this will be usual with fast animations, but if you've not got either of those in use I wouldn't know what the cause could be.
Guys see this forum post at Guru3D, there are problems with the 545 driver branch on some setups
https://forums.guru3d.com/threads/nvidia-geforce-545-84-whql-driver-download-discussion.449800/#post-6176666
I'll stop posting driver stuff now as it's kinda thread derailing lol waiting eagerly for the 2.9 patch as I'm on my two days off work
Grab yourself nvidia Profile Inspector https://github.com/Orbmu2k/nvidiaProfileInspector/releases/download/2.4.0.4/nvidiaProfileInspector.zip and choose Sparse Grid SSAA as shown highlighted in pic below, it provides superior image quality over standard Super Sampling - be sure to match the SGSSAA amount to the MSAA amount in DCS for it to work properly.
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Yes, goto your 'Users\username\Saved Games\DCS.openbeta\Config' folder and open options.lua, look in the ["graphics"] section and adjust width and height there and save.
Heya, lol that post was from nearly 10 years ago - while it might be possible to edit sky colours I have not attempted this personally in a long time, sorry.
Well in all fairness when I think about it more it's probably quite difficult to model in terms of graphical effects and physics over politics and hurting feelings
Latest nVidia drivers have high DPC latency issues, see comments https://forums.guru3d.com/threads/nvidia-geforce-531-41-whql-driver-download-discussion.447177/page-5
This was during the latter stages of the shift on Xmas eve, the depot was well populated and busy - it was the last day of peak period (december was brutally hard at times due to the volume of parcels going through) we were glad to get to the other side.