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Posted

Not sure if this has been brought up, but the explosion sound for the rockeyes seem undone or incomplete. When viewing from an F7 view of a target, it makes a small 'splash' or 'hiss' sound. Sort of like a drop of water turning into steam. Nothing like multiple bomblets exploding.

 

 

Like so:

Win 10, AMD FX9590/water cooled, 32GB RAM, 250GB SSD system, 1TB SSD (DCS installed), 2TB HD, Warthog HOTAS, MFG rudders, Track IR 5, LG Ultrawide, Logitech Speakers w/sub, Fans, Case, cell phone, wallet, keys.....printer

  • ED Team
Posted

MK-20, CBU and other similar ... yes, this is a problem. The problem is not in the creation of sound, but in the implementation in the simulator. To solve it, we need chief programmers who are still busy with more serious tasks. But I will try to bring this task back to them, maybe someone can do it.

Best regards,

Kanstantsin Kuzniatsou (btd)

Posted

I understand. I didn’t notice anyone saying anything or acknowledge that it was incorrect. Just wanted it on the record and it’s to be fixed. Thanks!

 

 

Sent from my iPad using Tapatalk Pro

Win 10, AMD FX9590/water cooled, 32GB RAM, 250GB SSD system, 1TB SSD (DCS installed), 2TB HD, Warthog HOTAS, MFG rudders, Track IR 5, LG Ultrawide, Logitech Speakers w/sub, Fans, Case, cell phone, wallet, keys.....printer

Posted (edited)
Not sure if this has been brought up, but the explosion sound for the rockeyes seem undone or incomplete. When viewing from an F7 view of a target, it makes a small 'splash' or 'hiss' sound. Sort of like a drop of water turning into steam. Nothing like multiple bomblets exploding.

 

 

Like so:

 

Shortened version of this original video

 

edit: BTW watch the AGM-88 launch at 4:49sec it leaves the rail much faster than the one we see in DCS and is smokeless.

 

RBiG2SKgzEU

Edited by Mustang
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