robgraham Posted March 19, 2019 Posted March 19, 2019 The topic kinda says it all but I wish that Labels would 'vanish' when the object that they are tied to can not be SEEN in LOS, currently the Labels ignore the Depth Buffer and seem to render last, which means they can be seen even through the floor etc. Even if it was just an option (and one that could be set server side at that) it would help and I think go a long way to the whole 'Labels are cheating' deal that happens at times as well. The other is maybe give us a few more 'dot' label options, the current method is good except that it allows you to 'cheat' in a way as well.. if we could get IN GAME support for - Dot labels that are just DOTS (not every unit it's own icon) with color coding. - Dot labels that are just DOTS with no color coding. - Dot labels that are limited to only showing at 20km - 5km then nothing - Dot labels that are limited to Air to Air only. etc. Again would allow far more choice especially on servers.. at the moment if you want to do any of the above you have to go in and set the labels up in save games/dcs/config/views/labels.lua Wags etc say the dot labels are there to help with the spotting issues etc, so why not add some more choice for server operators and the ability to actually ENFORCE the use of the main games label.lua and not the saved games one. i7 13700k, 64gb DDR5, Warthog HOTAS, HP Reverb G2 VR, win 11, RTX 3070 TGW Dedicated Server Admin, Australian PVE/PVP gameplay. (taskgroupwarrior.info/2020)
Mr_sukebe Posted March 19, 2019 Posted March 19, 2019 +1. I'd love for their to be more options. 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
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