Airone Posted August 16, 2007 Posted August 16, 2007 Hi guys, since you have a model in lom, how can you make a collision model without programming a destruction model. Ie, how it is possible to modelise for example an a10collision.lom using only the shape of your model. When i am using my model and converting it into "Collision line" via LOMutils, I am always having a failure while exporting. Well I hope some of you already experienced this. Thanks in advance Erwan "Airone", JetESons Team Member AlphaJet Lover
monotwix Posted August 16, 2007 Posted August 16, 2007 ''Collision line'' is a very good question that I'd like to know my self. However I found out that to make a collision possible with your model, whether it's a building or a plane, you'd have to tick ''Collides'' found under the Flags section in LOMutils (one or two of those in any case). It might be close to what you are looking for or it may help. I know the human being and fish can coexist peacefully.
monotwix Posted August 16, 2007 Posted August 16, 2007 I forgot to say that I've been using these plugins posted by Chizh and it's got English version to work with. http://forum.lockon.ru/showthread.php?t=18601&page=2 I know the human being and fish can coexist peacefully.
Airone Posted August 17, 2007 Author Posted August 17, 2007 Thanks Monotwix for the answer, first I have the same plugins. Second, if I understand you well, you mean to export my 2outside shpae" model as a collision model while ticking collide? If you, why in lock On there are model for example like a10.lom for the extnal model, a10collision, fr the shape of the collison model, and The OBLOMOk stuff for destruction? :music_whistling: Thank you anyway, I will search in this direction, ;) Erwan "Airone", JetESons Team Member AlphaJet Lover
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