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Posted

Why does the A-10 lock on to building and trees and not what its suppose too??

http://www.youtube.com/user/TheA10FAN?feature=mhum

 

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Posted

LOL - the AGM-65 Maverick missiles are not telepathic, they can't tell what you want them to lock onto! Joking aside A10FAN, the Mav locks onto contrast, thus it can easily lock onto an object near to the one you actually want it to lock onto.

 

If your target is in amongst other things that might lock, maybe you can approach the target from a different direction to get a better view of it?

 

A skill you will slowly develop is to recognise the shape of targets (especially AA threats) in your MFD. Depending on how you look around with your set-up (you might use Hat switch or maybe have a TrackIR) you might set a snapview to make the MFD as big as possible to help. Look at outlines of threats like Shilka,Strela,Osa in the Encyclopedia. Put one in a mission and lock it up with both types of Mav. Learn to recognise the distinguishing features, eg Shilka - radar dish sticks up and is lighter colour,chassis looks lower and "fatter" than other vehicles.

 

Hope this helps....

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Posted

Thx for the reply i see your point when ever i try to lockon to a shilka ect..

it will jump to a building and i have to unlock and try it again from another angle i guess i thought it would automatically lockon to the heat signature. i use my mouse to pan around and zoom onto targets

guess ill practice alot more and figure it out thx again

http://www.youtube.com/user/TheA10FAN?feature=mhum

 

coolermaster HAF full tower

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Posted
Thx for the reply i see your point when ever i try to lockon to a shilka ect..

it will jump to a building and i have to unlock and try it again from another angle i guess i thought it would automatically lockon to the heat signature. i use my mouse to pan around and zoom onto targets

guess ill practice alot more and figure it out thx again

 

Try to lock onto the ground near the target first, then move the cursor toward the target. This is much easier than locking directly on the target. And do you know you can move the cursor even after you locked a wrong object?

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Posted

Keep in mind that the logic behind this target aquisition mechanism is not completly modeled in LOMAC. I mean try to understand that there is no "seeker" that realy analize your mini black and white picture on that tiny screen. There is most probable no rutine in the Lock On engine that will actualy analize the exact picture (made from textured poligons) you get from the game feed. Imagine you have your "objects" poping setup in graphics.cfg set too low for the MFD screen... and you don't see much :D ; you don't have such a thing (a graphic.cfg) in a real A-10.

 

So... sometimes although you don't see anything near your target to have a close match in contrast as your target, it still could exist. Maybe a tree or a building or something.

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Posted

Thanks for all your wisdom. you guys really know this plane inside and out and i appreciate all the help :)

http://www.youtube.com/user/TheA10FAN?feature=mhum

 

coolermaster HAF full tower

Intell i7 960 bloomfield 4.0Ghz

Evga X58 Classified 3 mobo

Corsair H-60 Hydro Cooler

Corsair Dominator GT 12g DDR3 1866 ram

Corsair Pro Series AX1200w ps

OCZ Vertex3 SSD 240g

Evga GTX590 Vid Card

Creative X-FI Titanium soundcard

TM Warthog Hotas

 

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