jozeff Posted April 8, 2019 Posted April 8, 2019 Which is best, in game SS or in tray tool? Thanks Jozeff
fitness88 Posted April 8, 2019 Posted April 8, 2019 I tried both, by themselves and in combination and what works for me is only applying game PD.
FragBum Posted April 9, 2019 Posted April 9, 2019 Same here turned off both nvidia and oculus processing, looks better and preforms better for me with Rift. Control is an illusion which usually shatters at the least expected moment. Gazelle Mini-gun version is endorphins with rotors. See above. Currently rolling with a Asus Z390 Prime, 9600K, 32GB RAM, SSD, 2080Ti and Windows 10Pro, Rift CV1. bu0836x and Scratch Built Pedals, Collective and Cyclic.
jozeff Posted April 9, 2019 Author Posted April 9, 2019 Thanks! Which Nvidia and oculus processing are you talking about exactly? I mean, the Oculus processing application is always running when flying in VR right? Thanks again! Jozeff
FragBum Posted April 9, 2019 Posted April 9, 2019 Ah but in oculus home you can turn off essentially Anti Aliasing it the settings actually in oculus home not the 2D interface. And in Nvidia .control panel there are settings that you can define as application controlled. First one sett the 3D with preview to let application decide. Then manage 3D settings Set most everything to off or application controlled. FXAA Off DSR Off MFAA off Just see what works and what uses GPU but doesn't really do anything. Control is an illusion which usually shatters at the least expected moment. Gazelle Mini-gun version is endorphins with rotors. See above. Currently rolling with a Asus Z390 Prime, 9600K, 32GB RAM, SSD, 2080Ti and Windows 10Pro, Rift CV1. bu0836x and Scratch Built Pedals, Collective and Cyclic.
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