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Posted
That's from ggg87's setup. He posted above in this thread......

 

Yea I remember, and yes keyboard commands are clumsy. But it's from you that I hear ggg87 has got a whole bunch of screens setup. Man! I gotta pay him a visit.:D

 

Thank you for all the explainations. There's one more question I'd like to ask - does the game feed any data back to TB? Like the one inside the pic where an F-15 radar screen is placed down there. Is it synchronized with the radar monitor in the game? Sorry for asking so many questions, coz I just haven't got a secondary monitor to try it for myself.:cry:

Posted

Yes, the game uses LUA scripting to send data back. TB has a few modules like Radar, Available Weapons, and Damage control panels with live data. No problem with the questions... Maybe when you get going, post them over on the TB forums.

Posted
Yes, the game uses LUA scripting to send data back. TB has a few modules like Radar, Available Weapons, and Damage control panels with live data. No problem with the questions... Maybe when you get going, post them over on the TB forums.

 

Cool! Now that's fantastic. I've been to the LUA site, and I knew that sooner or later someone was ganna use it to enhance Lock On beyond its original capabilities. I like it coz it's open source.

 

Presumably after Black Shark is released, the huge nav chart MFD will be supported by TB too. Keystrokes are passed to the game by the operating system, so I'm not worried about it at all. But virtual panels are generated by the game, is multiple image transmission likely to slow down the game?

 

Alex, Regards!

Posted
Presumably after Black Shark is released, the huge nav chart MFD will be supported by TB too. Keystrokes are passed to the game by the operating system, so I'm not worried about it at all. But virtual panels are generated by the game, is multiple image transmission likely to slow down the game?

 

Alex, Regards!

Can't assume that with TB. We'll see what happens.

 

Not sure what you mean by multiple image transmission. TB doesn not send or receive any images from anything. It creates all of the images that are displayed on the touchscreens by itself.

Posted
Can't assume that with TB. We'll see what happens.

 

Not sure what you mean by multiple image transmission. TB doesn not send or receive any images from anything. It creates all of the images that are displayed on the touchscreens by itself.

 

I got it wrong. I thought Lock On could generate separate image windows and output them to applications like TB. Now it sounds like a lotta programing must be done to make sure the TB display content is identical to the corresponding area inside Lock On cockpit. I have no idea if LUA supports such complicated transmission.

 

Talking about LUA, a close friend of mine from Embaer who's working in China once told me about his idea - building a gyroscopic simulator. Though it was too costly to get started, it made me do a little online search on data feed back, and it is how I discovered this LUA script. I've never been a good programer, so it will take quite a long time before I can actually understand how it works and what it's capable of doing.

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