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Posted

With the TPOD being added to the F18 would it be possible for some work to be done on the JTAC in DCS.

 

I love JTAC and the fact he can point you in the right direction, but he is very clunky in his current state, often calling ABORT, ABORT, ABORT.

 

Things I would like to see improved.

 

1. The communication seems like quite a long process, IP inbound, read back, etc. Although this may be like real life, would it be possible to have a shorter version, which may reduce on the JTAC confusion/communication.

 

2. I'd like to see if we can change the laser codes in the mission editor for different JTACs. Instead of the default 1688. I often like to set up multiple JTACs for different players. But with only 1688, only 1 player can use JTAC a one time. I know we can use combined arms, but it is difficult to convince someone to sit on the ground, when everyone wants to fly.

 

3. I would like the Player to communicate with the AI JTAC and ask for a choice of laser or smoke, depending on what he would require.

 

4. In the future I would like to see a Reaper drone as module, so a player can fire missiles and see through a map / FLIR to assign laser codes. I would pay for it and I think it would be quite simple to set up, without a cockpit being designed. After all we have real drone pilots out there in current operations.

Posted

Excellent suggestions.

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Posted

Suggest also to add "spot circle" like we have for SAM units or artillery. This way for tac commanders it will be easier to understand what radius covers JTAC

Posted

1. The communication seems like quite a long process, IP inbound, read back, etc. Although this may be like real life, would it be possible to have a shorter version, which may reduce on the JTAC confusion/communication.

 

 

But this is the process through which you try to mitigate confusion...

 

 

"Shortcuts" are what (IRL) get friendlies killed.

 

 

Yes, the AI JTAC function is a little clunky, but with practice you can get through it fairly quickly and get on target. With a human JTAC or FAC(A), it's not impossible to go from first check in to "Pickle" in under a minute (if both ends of the info chain are on their game)

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