QuiGon Posted August 8, 2019 Posted August 8, 2019 Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Keks Posted August 8, 2019 Posted August 8, 2019 Smoke eh... Real thermals, unlike DCS thermals see through that... Also weather to some extent... Nope. Not at all. There is a huge difference in density and temperature when it comes to smoke. Thermals being able to see through smoke is a pop culture myth, that doesnt even make sense in the first place. When it comes to smoke used to obstruct vision, that stuff so hot that thermals have no way to see through that. Depending on the smoke generator used the smoke also contains metallic particles that make it impossible to be penetrated via radar aswell. Usually phosphor is used for that kind of application.
headedhorseman101 Posted August 8, 2019 Posted August 8, 2019 I disagree. I think that, after release of the A/G radar, people will come to the conclusion that the T-pod is a waste of time in deep strike and maybe interdiction strike missions. Depending on the resolution of the radar (which I clearly don't fully understand at the moment), I think these missions will be dominated by the radar. With the radar you can more easily refine your target designation and approach in spite of trees obstructing your view. This is especially true at low level. Depending on resolution and filtering, I figure the same will be true about interdiction strike missions. But, again that depends on the operator's ability to recognize columns of vehicles. In fact, the radar may make finding the columns faster than panning around with the T-pod. Having said all of that, the T-pod will always be the undisputed King of CAS due to the necessity of target discrimination via visual identification. But that doesn't degrade the usefulness of the radar in other aspects of ground attack. All of that to say that the T-pod is useful and the A/G radar should be useful. But each in its place. Sent from my Moto Z3 Play using Tapatalk Doesn't the T-Pod also aid in urban environments, when clutter from buildings affects the radar's ability to pick up, say, a vehicle? I don't know enough about how a ground radar works to say, so this is just spitballing. Even at high altitude, a ground radar might pick up many false positives making it difficult to discriminate between targets and also detect vehicles masked by buildings. Hence the use of the t-pod, possibly in conjunction with JHMCS, to id targets in dense cities. This usage case is supported by this paper from the University of Tenessee that discusses designated point drift in the JHMCS.
QuiGon Posted August 8, 2019 Posted August 8, 2019 Well there is no better way to detect an advancing tank formation than an A-G radar in GMT mode, especially if the tanks are rolling through the open dessert :thumbup: Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Recommended Posts