Nascar Posted August 7, 2019 Posted August 7, 2019 How and why do cockpit texture changes effect the integrity check when custom liveries don't? Thermaltake Core P90 Tempered Glass//Thermaltake iRGB Plus 1200W//GIGABYTE Z390 AORUS MASTER LGA 1151//i9-9900K//Thermaltake CL420 Copper Radiator//Thermaltake W4 Plus//Thermaltake 140mm Radiator Fan Triple Pack//Samsung 1TB 970 EVO NVMe M2//SAMSUNG 970 EVO M.2 500GB //CORSAIR Vengeance RGB Pro 64GB 3200//GIGABYTE AORUS GeForce RTX 2080 TI//Logitech G940//Virpil MT50 Throttle//MFG Crosswind rudder pedals//Geko GSeat//Gametrix Jetseat//Htc Vive//Pimax 5k+//Viril VFX//Razer Nari Ultimate
Magic Zach Posted August 7, 2019 Posted August 7, 2019 (edited) How and why do cockpit texture changes effect the integrity check when custom liveries don't?Have you made a new cockpit livery profile? If you have, you should have to enable your cockpit mod through the special are miscellaneous tab in the game options. It will be a drop down menu. If it doesn't show up, and you're just editing the textures in the zipped folder. Edited August 8, 2019 by Magic Zach Hardware: T-50 Mongoose, VKB STECS, Saitek 3 Throttle Quadrant, Homemade 32-function Leo Bodnar Button Box, MFG Crosswind Pedals Oculus Rift S System Specs: MSI MPG X570 GAMING PLUS, RTX 3090, Ryzen 7 5800X3D, 32GB DDR4-3200, Samsung 860 EVO, Samsung 970 EVO 250GB Modules: AH-64D, Ka-50, Mi-8MTV2, F-16C, F-15E, F/A-18C, F-14B, F-5E, P-51D, Spitfire Mk LF Mk. IXc, Bf-109K-4, Fw-190A-8 Maps: Normandy, Nevada, Persian Gulf, Syria
Nascar Posted August 9, 2019 Author Posted August 9, 2019 Have you made a new cockpit livery profile? No, I am using Brickdust's "Drunken Sailor" VR Friendly Cockpit. It doesn't work with the cockpit mod drop down. I was just wondering how the IC catches the difference if the files are named the same as original and why is it a big deal online if they don't match? Thermaltake Core P90 Tempered Glass//Thermaltake iRGB Plus 1200W//GIGABYTE Z390 AORUS MASTER LGA 1151//i9-9900K//Thermaltake CL420 Copper Radiator//Thermaltake W4 Plus//Thermaltake 140mm Radiator Fan Triple Pack//Samsung 1TB 970 EVO NVMe M2//SAMSUNG 970 EVO M.2 500GB //CORSAIR Vengeance RGB Pro 64GB 3200//GIGABYTE AORUS GeForce RTX 2080 TI//Logitech G940//Virpil MT50 Throttle//MFG Crosswind rudder pedals//Geko GSeat//Gametrix Jetseat//Htc Vive//Pimax 5k+//Viril VFX//Razer Nari Ultimate
Magic Zach Posted August 9, 2019 Posted August 9, 2019 No, I am using Brickdust's "Drunken Sailor" VR Friendly Cockpit. It doesn't work with the cockpit mod drop down. I was just wondering how the IC catches the difference if the files are named the same as original and why is it a big deal online if they don't match?Downloaded it to give it a quick look. Unfortunately I don't have the rest of the F-14's file structure to compare. HB did some special stuff to their Tomcat, organizationally, I hear. Most (every other afaik) modules have a cockpit livery folder in their Mods folder. If available though, once in Mods/aircraft/F-14, look for a folder labeled Liveries. When opened, you may have a folder labeled something like Cockpit_F-14 or something. I'd start there. You'll want to transfer Brick's modified textures into a new cockpit livery profile. Creating a cockpit livery is similar to making a livery for exterior textures. Inside should be an LUA called “description”. From there... God it's hard for me to explain over text. I recommend you join the DCS Livery Group. The process of creating a livery for a cockpit is similar to skinning for external textures, so there are a multitude of people here who (other than actually having the F-14) would explain better than I can. Link: https://discord.gg/4sG96w Hardware: T-50 Mongoose, VKB STECS, Saitek 3 Throttle Quadrant, Homemade 32-function Leo Bodnar Button Box, MFG Crosswind Pedals Oculus Rift S System Specs: MSI MPG X570 GAMING PLUS, RTX 3090, Ryzen 7 5800X3D, 32GB DDR4-3200, Samsung 860 EVO, Samsung 970 EVO 250GB Modules: AH-64D, Ka-50, Mi-8MTV2, F-16C, F-15E, F/A-18C, F-14B, F-5E, P-51D, Spitfire Mk LF Mk. IXc, Bf-109K-4, Fw-190A-8 Maps: Normandy, Nevada, Persian Gulf, Syria
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