Surrexen Posted August 14, 2019 Posted August 14, 2019 (edited) I've just tested this a few times and it looks like if I have some AI Hornets launching Harpoons the missiles head towards the target and fall just short of the target, landing in the water about 10-20m short. Can someone confirm this? Edit: Track attachedAI Harpoons.trk Edited August 14, 2019 by Surrexen
Surrexen Posted August 15, 2019 Author Posted August 15, 2019 Is this also related to this thread? https://forums.eagle.ru/showthread.php?t=219083 I suspect it might be.
Grimes Posted August 15, 2019 Posted August 15, 2019 Likely known. There are bugs even with the old AGM-84A that most other AI use, but its sorta the opposite as it does a pop up attack way to late and misses high. Also if you are going to create a track showing a certain AI behavior, try to make it as simplified as possible. Ideally just create a new mission with just a few units showing the behavior. Makes it easier so that anyone looking at the track doesn't have to look for the units or eliminate other factors. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Surrexen Posted August 15, 2019 Author Posted August 15, 2019 Likely known. There are bugs even with the old AGM-84A that most other AI use, but its sorta the opposite as it does a pop up attack way to late and misses high. Also if you are going to create a track showing a certain AI behavior, try to make it as simplified as possible. Ideally just create a new mission with just a few units showing the behavior. Makes it easier so that anyone looking at the track doesn't have to look for the units or eliminate other factors. Fair deal Grimes, will do :thumbup:
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