TOMCATZ Posted August 17, 2019 Share Posted August 17, 2019 Hi, I have some problems about the pitch while flying the Hornet. (it worked in the past. It could be possible that an update causes the problems I get now) The input by my joystick is correct and directly. But there is always a delay in game: So if I try to lift up the nose a bit (smoothly pulling the stick) nothing happens. So in the reaction of it I have to pull a bit more and finally the nose lift up in the air just like a rocket. Its not possible to adjust it in the settings and as I wrote: The stick is working correctly. Did the team changed the flight model? Cheers Tom Born to fly but forced to work. Link to comment Share on other sites More sharing options...
SirJ Posted August 17, 2019 Share Posted August 17, 2019 found sth similar...but somehow i am not able to reproduce it... but the control display to the lower left also showed me what could be described as a "dead-zone" but exeeding it the input is as there wouldn't be any... so as i am not able to reproduce it we have to do further investigation... Link to comment Share on other sites More sharing options...
bbrz Posted August 18, 2019 Share Posted August 18, 2019 Just tested. Looking at the joystick axis display, the stab deflection on the flight controls display and the actual aircraft response, I don't notice any delay. Neither with the flaps in auto/half/down and the gear up/down. What joystick curve do you use? i7-7700K 4.2GHz, 16GB, GTX 1070 Link to comment Share on other sites More sharing options...
TOMCATZ Posted August 31, 2019 Author Share Posted August 31, 2019 Hi, Okay- Problem solved: These effects caused by "Trim support" or "Auto Trimm" in the main menue. I disengaged these option and all was fine as it should be in real. Thanks for replys and cheers Tom Born to fly but forced to work. Link to comment Share on other sites More sharing options...
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