robgraham Posted September 13, 2019 Posted September 13, 2019 So while some vehicles are amphibious others like T-90's seem to be border line submarines at the moment. as shown in the screen capture, due to the mess that seems to have happened with pathing again (see AI getting stuck in buildings) at times it means that AI has to catch up and when they do they seem to want to take the most direct path to the 'parent' unit of the group.. this is fine, but apparently that includes driving for over 30 km's under water.. Steps to reproduce: 1. Have a group get spread out either due to combat or due to existing building stuck bugs etc. 2. Path the group further down the coast. 3. watch as you have about a 50/50 chance of one set of units deciding that they are now related to submarines, while BMP's work correctly. If the T-72/T-90's etc are meant to be amphibious maybe they need to have a check added for the depth of the water I mean i know they can snorkle but not in 5x's their depth etc. Watching this atm it's like it's just looking to see if it counts as 'shallow' water, which is fine, except that 'shallow' water extends a good bit out from the coast and the units will happly drive along those areas out into depths that are really really unrealistic. Sorry that there is no track for this but its captured from the TGW Dedicated server. i7 13700k, 64gb DDR5, Warthog HOTAS, HP Reverb G2 VR, win 11, RTX 3070 TGW Dedicated Server Admin, Australian PVE/PVP gameplay. (taskgroupwarrior.info/2020)
ED Team BIGNEWY Posted September 13, 2019 ED Team Posted September 13, 2019 Reported thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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