wolfthrower Posted October 12, 2019 Posted October 12, 2019 after cleaning the default RoughMet textures from decals and correctly assigning them in the lua file description. i noticed that despite the correct clean textures being in the livery folder (in the C:\Users\*User Name*\Saved Games\DCS\Liveries\F-16C_50\ ) it still assigns the default textures from the texture folder of the f16 in the main DCS folder. the way to fix this is to overwrite the clean textures over the default ones but this breaks the integrity check for multiplayer. any chance anyone here managed to fix this ? kinda annoying working on a livery for a week just to have the default one show underneath. thanks in advance :)
popov Posted December 18, 2019 Posted December 18, 2019 With the textures of the users in the download most of the information in the description.lua are wrong. then the texture specified as false is not loaded. these are the correct entries for the F-16 Where is this description.lua exactly (the path please) ? thank you. PopovQc (425 ETACv Alouettes) Montreal, Québec, Canada Je parle français et anglais - I speak French & English. -------------------------------------------------------------------------- i7-4820K CPU @ 3.70GHz (8 cpu), Motherboard : ASUS Sabertooth X79, 16GigRam, DX11, Win10, GeForce RTX2070 8GB & Oculus Rift S & HP Reverb :P
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