BoneDust Posted November 29, 2019 Posted November 29, 2019 The static objects placed on the carrier are not seen the same by each player online. For example: Mission builder added - 1 SH60, 1 Tow tractor, 5 Deck Crew, 1 S3 Tanker Player one sees: 1 SH60 and nothing else Player two sees: 1 SH60, 5 Deck crew, 1 S3 (but no Tow tractor) Player three see: 5 Deck crew and nothing else This happens online in both Caucasus and PG theatre Alienware New Aurora R15 | Windows® 11 Home Premium | 64bit, 13thGen Intel(R) Core(TM) i9 13900KF(24-Core, 68MB| NVIDIA(R) GeForce RTX(TM) 4090, 24GB GDDR6X | 1 X 2TB SSD, 1X 1TB SSD | 64GB, 2x32GB, DDR5, 4800MHz | 1350W PSU, Alienware Cryo-tech (TM) Edition CPU Liquid Cooling power supply | Pimax Crystal VR
TonyG Posted November 29, 2019 Posted November 29, 2019 Is anyone running modified beacons.lua file for tacans and icls? 9800X3D, MSI 5080 , G.SKILL 64GB DDR5-6000, Win 11, MSI X870, 2/4TB nVME, Quest 3, OpenHornet Pit
Niehorst Posted November 29, 2019 Posted November 29, 2019 What I can say: The visibility of static objects has still a kind of bug, in singleplayer too! At least in VR. I experience the following: Some Objects are visible and disappear when you use the VR zoom. Those Objects can vanish when you turn your head and look from a different angle at them. I use a Hornet Training Mission for testing weapons. There are 3 vehicle groops on that tiny island. Armor (red smoke) APC's (green smoke) Trucks (white smoke) <--- Visibility Bug. (Have to look, but I think they are even NOT STATIC!) NZXT H400i case i9 9900k @ 4,9GHz (cooled by NZXT Kraken X62 4x140Fan - Push/Pull) Asus RoG Maximus XI Gene with 32GB G.Skill CL14 Samsung M.2 970Pro 1000GB ZOTAC RTX 2080ti Triple Fan 11GB 34" RoG Swift Curved TFT runs smooth like Beck's Gold :D HTC VIVE pro eYe (still freaking out!) Thrust Master HOTAS Warthog on MONSTERTECH table mounts 15cm Stick Extension + red spring by SAHAJ 8 (<-- love them) (TM F-18C ordered) TPR (Thrustmaster Pendular Rudder) T.Flight USAF Headset
ED Team BIGNEWY Posted November 29, 2019 ED Team Posted November 29, 2019 Hi all please remove all unofficial mods and retest, have a read here, we had a similar issue that turned out to be caused by a mod https://forums.eagle.ru/showthread.php?t=254756&highlight=static&page=3 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
BoneDust Posted November 29, 2019 Author Posted November 29, 2019 Is anyone running modified beacons.lua file for tacans and icls? No one is running the beacon mod. Alienware New Aurora R15 | Windows® 11 Home Premium | 64bit, 13thGen Intel(R) Core(TM) i9 13900KF(24-Core, 68MB| NVIDIA(R) GeForce RTX(TM) 4090, 24GB GDDR6X | 1 X 2TB SSD, 1X 1TB SSD | 64GB, 2x32GB, DDR5, 4800MHz | 1350W PSU, Alienware Cryo-tech (TM) Edition CPU Liquid Cooling power supply | Pimax Crystal VR
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