Deano87 Posted March 4, 2020 Posted March 4, 2020 Nose or tail only fuze setting results in the same behavior: 1500' radio proximity dispense. Yes thats what I expected... If you release it below that height, say 500 ft the bomb goes "Oh... I'm already below 1500ft, I'd better dispense!" and dispenses immediately Proud owner of: PointCTRL VR : Finger Trackers for VR -- Real Simulator : FSSB R3L Force Sensing Stick. -- Deltasim : Force Sensor WH Slew Upgrade -- Mach3Ti Ring : Real Flown Mach 3 SR-71 Titanium, made into an amazing ring. My Fathers Aviation Memoirs: 50 Years of Flying Fun - From Hunter to Spitfire and back again.
Frederf Posted March 4, 2020 Posted March 4, 2020 I believe that's not realistic behavior for that particular fuze. The real one has a timed dispense option and a proximity device and a safety arm timer. When configured for proximity dispense it should active no sooner than the safe separation time. If the weapon is inside the proximity radius (e.g. less than 1500') then it would go off immediately then.
Mikeck Posted March 4, 2020 Posted March 4, 2020 Not sure...but I recall releasing at 500 feet when set to nose/tail and it just hit dirt....not enough time to fuse and release. So, someone on the forum mentioned to set it for “nose” and it will open automatically on release. So that’s how I’ve always done it. Best I can tell, if you set it for “nose”, it opens automatically at release regardless of altitude. Drop at 10k and it won’t wait to 1500 to dispense. It will do it at 10k. Maybe it’s not like that anymore but I’ve stuck to it: nose/tail if I’m dropping over 1500’ and “nose” if under. I’ll have to see tonight
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