Bluecat Posted December 17, 2019 Posted December 17, 2019 I apologize in advance for my computer illiteracy. But... If Task Manager says my CPU is at 40-50% and that my GPU is at 100%, does that definitely mean my GPU is the bottleneck? Or is it more complicated? I'm running Oculus Rift with my i7-7700 and GTX 1060 (3gb), along with 32gb of ram. I've done only single player so far, with graphics on fairly low settings, and everything runs really smooth except I'd like to add better graphics and eventually move to a Rift S. Is a better GPU what I need, or am I looking at saving up for a whole new system? Thanks for any help.
dburne Posted December 17, 2019 Posted December 17, 2019 Better GPU would help some. Is that an i7 -7700k by chance? If it is you should have some headroom for overclocking with a decent cooler. If it is not the k version then never mind on that. Rift S runs at about the same performance as Rift CV1 with much better clarity. This due to the Rift S being an 80 Hz device versus Rift CV1 being a 90 Hz device. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
Bluecat Posted December 17, 2019 Author Posted December 17, 2019 Rift S runs at about the same performance as Rift CV1 with much better clarity. This due to the Rift S being an 80 Hz device versus Rift CV1 being a 90 Hz device. Thanks for the feedback. It's only a 7700, no k unfortunately. I'm torn between bleeding my wallet slowly by upgrading one component at a time, or just killing it in one sudden motion with a new system.
Gnadentod Posted December 17, 2019 Posted December 17, 2019 ... Get a new GPU first and check out the performance, depending on how it goes and your subjectiveness, go upgrade even more than just the GPU. The initial GPU upgrade will help anyway.
dburne Posted December 17, 2019 Posted December 17, 2019 Thanks for the feedback. It's only a 7700, no k unfortunately. I'm torn between bleeding my wallet slowly by upgrading one component at a time, or just killing it in one sudden motion with a new system. Yeah go ahead and upgrade the GPU first - obviously if and when you decide to do a new build you will already have the GPU for it. I would get at the least a 1080 Ti if you can find one, or better if you can a 2080 or even 2080 Ti RTX. 2070 if Price is a factor. Also alternatively, you could get a 7700k chip and a decent cooler and overclock that puppy to like 4.5 GHz or better. Might save you a little time before doing a new build. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
DeltaMike Posted December 17, 2019 Posted December 17, 2019 CPU utilization% is meaningless, for the most part it only runs on one core. You get better info using Oculus tray tool and using the HUD to look at render times. Anti aliasing is almost all GPU. You don't need as much of that with rift s but still your GPU is marginal. Other setting like shadows stress the CPU as well as the GPU. Most likely to cause problems in mp. It doesn't take much to drive rift s, my vega56 does the trick but I agree the 2070s sure looks like the sweet spot. For single player that's where I would go Ryzen 5600X (stock), GBX570, 32Gb RAM, AMD 6900XT (reference), G2, WInwing Orion HOTAS, T-flight rudder
Bluecat Posted December 18, 2019 Author Posted December 18, 2019 Thanks everyone for the replies. I think I'm going to upgrade the GPU and go from there. With the Oculus Tray Tools, I can never quite figure out what I'm looking at. The task manager just seems so much more straightforward.
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