D-Scythe Posted December 3, 2007 Posted December 3, 2007 It doesn't matter; adding the mach number is a very simple, elegant, and acceptable solution requiring MINIMAL work ... asking for complex formulae ensures we won't see anything of the sort in the patch. Mathematically, is: M + F = V (where M is the missile speed, F is the fighter speed and V is the total speed) ...so much more complicated than this: M + 0.5F = V or a compound linear/exponential equation: =M + 0.5*F+10*F^0.5 (which would give you a speed boost of 820 kmph @ 1000 kmph and 1450 kmph @ 2000 kmph) Pretty minimalistic to me.
cool_t Posted December 4, 2007 Posted December 4, 2007 Now all we need is the 700-1000kts of missing top speed on that 120 and we're set! :book:
S77th-GOYA Posted December 4, 2007 Posted December 4, 2007 Mathematically, is: M + F = V (where M is the missile speed, F is the fighter speed and V is the total speed) ...so much more complicated than this: M + 0.5F = V or a compound linear/exponential equation: =M + 0.5*F+10*F^0.5 (which would give you a speed boost of 820 kmph @ 1000 kmph and 1450 kmph @ 2000 kmph) Pretty minimalistic to me. It all seems like a silly effort when all that's really needed is to assign the missile motors actual thrust. The drag is already there.
D-Scythe Posted December 4, 2007 Posted December 4, 2007 It all seems like a silly effort when all that's really needed is to assign the missile motors actual thrust. The drag is already there. Yeah, I absolutely agree.
HubMan Posted December 4, 2007 Posted December 4, 2007 It all seems like a silly effort when all that's really needed is to assign the missile motors actual thrust. The drag is already there. Are you sure it is that simple ? - launcher speed is not taken in account as the missile top speed in LO is only related to altitude. - going through the mach is quite enery consuming for an aircraft (especially at low altitude). It is the same thing for a missile. If a missile is launched from an aircraft over the mach, he will not have to go over the mach hump and will save more energy. Not using those two parameters and only giving more thrust to a missile will produce something quite as unrealistic as what we have now... More thrust means more range, -always-. But what we need is more range -if- some parameters are fulfilled... :) As you have to be quite high and fast to get the best performances of a A/A missile, like the claimed range of 30nm for a low PK shot with an AIM-120B... Of course that will require as well missile seekers that are not 90% useless in lookdown :) Hub. - [sIGPIC][/sIGPIC]
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