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Posted

Thanks for working on my previous report so fast:

https://forums.eagle.ru/showthread.php?t=260602

 

I just tested it an now the TD box is always ocluded by the reticle.

 

In my post I mentioned a remark from a harrier manual with the same radar. It states that the TD box is ocluded, when distance is lower than 3'000 ft:

 

Target Designator Box. The TD box in the gun mode operates the same as in the missile mode except, when target range is less than 3,000 feet, the TD box is occluded by the gun reticle to reduce clutter.

 

Unfortunately I only found videos of close combat < 3'000 ft. where the TD box is ocluded.

I believe it should be shown, it the distance is greater than 3'000 ft.

Currently it is always ocluded regardless of the distance.

 

Posted (edited)

VRS simulation (superhornet! not our hornet) also has the 3000 ft rule:

https://forums.vrsimulations.com/support/index.php/A/A_Internal_20MM_Gun

"The Gun reticle will occlude the TD box when target slant range is less than 3000 ft in order to declutter the display."

https://forums.vrsimulations.com/support/images/6/68/HUD_AA_GUN_Reticle.png

 

 

it is likely our hornet would have it too, the radar/hud symbolics from what ive read there seem to be 99% match.

Edited by dorianR666

CPU: AMD Ryzen 5 1600X

GPU: AMD RX 580

Posted

Yeah it should be 3,000ft. The pretty obvious idea here is that, at that range, you can clearly see the enemy target physically with the naked eye. When farther away the TD box would actually help.

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