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Posted

Looking at our server logs just now noticed we are getting a mass of these since the patch, Haven't touched any of DCS's script files etc.

 

 

 

2020-01-17 10:21:04.530 ERROR   Lua::Config: Call error debriefing.addEvent:[string "./Scripts/UI/DebriefingMissionData.lua"]:492: attempt to index upvalue 'deadUnitIds_' (a nil value)
stack traceback:
[C]: ?
[string "./Scripts/UI/DebriefingMissionData.lua"]:492: in function 'processUnitDeadOrCrash'
[string "./Scripts/UI/DebriefingEventsData.lua"]:262: in function 'processDeadOrCrashEvents_'
[string "./Scripts/UI/DebriefingEventsData.lua"]:277: in function 'addEvent'
[string "./Scripts/UI/debriefing.lua"]:1036: in function <[string "./Scripts/UI/debriefing.lua"]:1033>
(tail call): ?.

 

if I look a it's clearly after a units dead.

 

2020-01-17 10:21:01.995 INFO    Scripting: event:type=crash,initiatorPilotName=Nick109,initiator=Pilot #066,t=22807.792,initiatorMissionID=263,
2020-01-17 10:21:01.995 ERROR   Lua::Config: Call error debriefing.addEvent:[string "./Scripts/UI/DebriefingMissionData.lua"]:492: attempt to index upvalue 'deadUnitIds_' (a nil value)
stack traceback:
[C]: ?
[string "./Scripts/UI/DebriefingMissionData.lua"]:492: in function 'processUnitDeadOrCrash'
[string "./Scripts/UI/DebriefingEventsData.lua"]:262: in function 'processDeadOrCrashEvents_'
[string "./Scripts/UI/DebriefingEventsData.lua"]:277: in function 'addEvent'
[string "./Scripts/UI/debriefing.lua"]:1036: in function <[string "./Scripts/UI/debriefing.lua"]:1033>
(tail call): ?.

 

2020-01-17 10:21:03.400 INFO    SCRIPTING:  89216( 89408)/I:                       AIRBOSS07235._ActivateBeacons(AIRBOSS Stennis | Activating ICLS Channel 1 (STN))
2020-01-17 10:21:04.530 INFO    Scripting: event:type=dead,t=22810.33,initiatorMissionID=1000202,initiator=COL Sukhimi Defense#001-03,
2020-01-17 10:21:04.530 ERROR   Lua::Config: Call error debriefing.addEvent:[string "./Scripts/UI/DebriefingMissionData.lua"]:492: attempt to index upvalue 'deadUnitIds_' (a nil value)
stack traceback:
[C]: ?
[string "./Scripts/UI/DebriefingMissionData.lua"]:492: in function 'processUnitDeadOrCrash'
[string "./Scripts/UI/DebriefingEventsData.lua"]:262: in function 'processDeadOrCrashEvents_'
[string "./Scripts/UI/DebriefingEventsData.lua"]:277: in function 'addEvent'
[string "./Scripts/UI/debriefing.lua"]:1036: in function <[string "./Scripts/UI/debriefing.lua"]:1033>
(tail call): ?.

i7 13700k, 64gb DDR5, Warthog HOTAS, HP Reverb G2 VR, win 11, RTX 3070

TGW Dedicated Server Admin, Australian PVE/PVP gameplay. (taskgroupwarrior.info/2020)

Posted (edited)

Seems you asked me Newy to add anything extra I had to here. I'm going to copy in two logs here one is from a NON dedicated server run the other is the exact same folder exact same config only with -server and -norender set to true.

 

hopefully it helps.

 

as the top shows the only difference in these two runs is this line:

 

2020-01-23 13:47:57.344 INFO    DCS: Command line: "D:\DCS World OpenBeta\bin\dcs.exe"    -w DCS.openbeta1

and
2020-01-23 13:51:47.338 INFO    DCS: Command line: "D:\DCS World OpenBeta\bin\dcs.exe" --server --norender  -w DCS.openbeta1

 

-Rob

dcsdedicated.zip

dcsnotdedicated.zip

testmisison.miz

Edited by robgraham

i7 13700k, 64gb DDR5, Warthog HOTAS, HP Reverb G2 VR, win 11, RTX 3070

TGW Dedicated Server Admin, Australian PVE/PVP gameplay. (taskgroupwarrior.info/2020)

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