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Posted (edited)

G'day,

 

I am experiencing consistent drop-outs of motion output with the F-18 while on Deck. It is always about 8 seconds into starting the mission with the F-18 on the cat ready to launch. Once launched motion returns until just after the trap and the hook is raised, and motion is lost. When I kick the tires motion returns.

 

Note that the heave and roll of the boat is a "little" noisy.

 

Please see the included images

gSeatII_20200119a.jpg - for full flight data profile

gSeatII_20200120a.png - for closeup of flight data T+4 to T+8 seconds for first motion drop-out.

 

I have not tried any other aircraft and carrier combinations yet. I was hoping to get the F-18 working properly first.

 

Thanks.

gSeatII_20200119a.thumb.jpg.a70274415f415b347b789cb211c96786.jpg

gSeatII_20200120a.thumb.png.f1c91008e3afb39b93fb60d88249492f.png

Loss of Motion - BrassEM - DCS Bug Report.zip

Edited by BrassEm
grammar
  • ED Team
Posted

Hi BrassEm

 

I think this is a side effect of the solution to try and prevent deck sliding.

 

I will try and find out.

 

thanks

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

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  • ED Team
Posted
Thanks BIGNEWY, I am open to any testing you guys need feedback on.

 

I do not think there is any work around currently, sorry.

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

  • 2 weeks later...
Posted (edited)
I do not think there is any work around currently, sorry.

 

 

Bignewy, please make sure it's clear to the team that this is a HUGE issue for us. My F-18 and F-14 will be unusable until this is fixed.

 

I know we motion sim users are a tiny minority, but please understand that most of us are among the most devout fans of DCS World.

 

I understand that this isn't something you guys can fix overnight, but please make it a priority to find an alternate solution.

 

Trip

Edited by TripRodriguez
grammar

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Demo of my 6DOF Motion VR Sim:

  • 2 weeks later...
  • 7 months later...
Posted

I am extremely pleased to say that after about 20 or so shots and traps with Super Carrier this afternoon, that the motion is now so very well behaved. No more breaking into extreme oscillations while hooking up the puck on the deck, or shuddering around while moving around the deck. All working as it should. I even went way off line-up for the cat puck, and was smoothly glided into correct position without grief. Un-hooking the arresting wire worked well without excessive shudder too.

 

To top it off I went feet dry and took in some of the absolutely magnificent scenery that is the Syrian Map.

 

Many thanks to the ED team for their continued efforts. So very happy.

  • ED Team
Posted
I am extremely pleased to say that after about 20 or so shots and traps with Super Carrier this afternoon, that the motion is now so very well behaved. No more breaking into extreme oscillations while hooking up the puck on the deck, or shuddering around while moving around the deck. All working as it should. I even went way off line-up for the cat puck, and was smoothly glided into correct position without grief. Un-hooking the arresting wire worked well without excessive shudder too.

 

To top it off I went feet dry and took in some of the absolutely magnificent scenery that is the Syrian Map.

 

Many thanks to the ED team for their continued efforts. So very happy.

 

Great to hear, thanks for letting us know :thumbup:

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

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