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Posted

Variable Rate Supersampling

 

Officially it needs a supported game to enable it, but I also read there's an nvidia inspector hack that lets you use it with any game that supports MSAA.

 

Anyone tried it? Could be useful if adopted by the developers.

Valve Index | RTX 4080 (Mobile) | i9-14900HX @ 2.20 GHz | 32GB RAM

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SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

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