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Posted

Hi

 

 

Apologies if this has been asked for before, but if it's do-able somehow - could you please provide a hot-key to restore players head movements after it has been manipulated in a track file?

 

 

Alternatively - negate switches between views counting as intervention.

 

 

Currently the pilots head movement is lost upon manipulating the view in any way - e.g. switching to F2.

 

 

 

Justification:

 

Implementing this would go a long way towards making better in-game cinematic where the pilot's head is in view - which would also results in better marketable material for ED.

 

 

Thanks! :-)

Posted

Agree :thumbup:

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Posted

In a related topic - but perhaps different enough to warrant a separate thread:

 

 

It seems only the X-axis ( i.e. pilot head moves only left/right) is recording for clients, not up/down. This could be a viper thing, not sure.

 

 

 

The same can be said for client's nose wheels. Their recorded for the player only. Are those things sent out over the wire at all?

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