Nealius Posted February 7, 2020 Posted February 7, 2020 I often need to run with shadows completely off to get acceptable VR performance, but this then causes massive, unrealistic glare on the canopy or even the HUD, to the point where I can't see anything when the sun is at certain angles. With shadows set to low/medium/high, this glare more transparent--borderline non-existent. But with shadows set to flat or off, it causes temporary blindness.
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