Shadow KT Posted February 16, 2020 Posted February 16, 2020 (edited) Hosted a server and flew with a buddy for 3 hours: Overall great experience, super fun and surprisingly well working for something which was not supposed to be out ! Here are some issues we encountered: -speedometer is not synced (only pilot in control sees correct) -variometer is not synced (only pilot in control sees correct) -slip and slide indicator not synced, also known as the ball (only pilot in control sees correct) -co-pilot firing not synced (as in if the co-pilot tries to shoot the miniguns, he can see it, but the pilot doesn't and he is not actually shooting) -somekind of warp happening when control is switched between pilots -if landing on an airport with co-pilot in the helicopter, helicopter crashes (seems like it is a case of a sensitive damage model) -sometimes rpm desyncs, but they it syncs back up -sometimes on co-pilot joining switches start flipping all over and desyncs, but if you re enter it fixes its self (might be connected to an issues described below) -if you join the co-pilot slot before the pilot (as in you claim the helicopter) and it is a hot start, co-pilot doesn't have a started helicopter, but if you go to spectators and join back up it is fixed -landing and search light can desync -flares get stuck on depress (5 salvos, instead of just one) -co-pilot can "engage" the autopilot while not in control and it will cause a low rpm warning desync while enabled, goes back to normal when disabled -co-pilot can't setup door gunners and open doors -when I was starting the engine with the "home" button it would hang and lag my game (I was the server host), but everything was fine for the co-pilot, so he will tell me when to let go and it will go back to running normally -when the co-pilot is aiming the miniguns and the pilot is shooting it was lagging my game on bullet impact, was fine on co-pilot side and sometimes units would get on fire for a split moment and get back to alive -if you the helicopter dies and you try to use the same slot every switch desyncs and starts flipping on its own -if the co-pilot joins after startup it will flip on the radio altimeter and desync the compass -also had a situation where while the pilot was doing a startup I went into external view for a moment, the sound was choppy and engine start up desynced but in general it was running surprisingly well, no desyncs switches wise when flying, no weird flight model stuff, except the warp when switching controls also there are other huey bugs not related to MC, the lights are even more horrible now in the cockpit Edited February 17, 2020 by Shadow KT 'Shadow' Everybody gotta be offended and take it personally now-a-days
petsild Posted February 16, 2020 Posted February 16, 2020 In such a short time so many important findings, thank you for testing. MSI PRO Z690-A DDR4, Kingston 3600 MHz 64 Gb, i5 12600K, Gigabyte RTX 4090, Samsung SSD 970 EVO Plus,VKB NXT Premium.
Recommended Posts