BrassEm Posted February 23, 2020 Posted February 23, 2020 Does this work any more? I've reactivated the command in export.lua and it must return a null as I cannot output the local slipball variable. It now causes a general dcs.log error for the main function. F-14 and F-15 tested. Triple checked syntax. 2020-02-23 04:49:35.463 ERROR Lua::Config: Call error LuaExportAfterNextFrame:[string "C:\Users\Dave\Saved Games\DCS.openbeta\Scripts\Export.lua"]:277: attempt to call global 'my_send' (a nil value) stack traceback: [C]: in function 'my_send' [string "C:\Users\Dave\Saved Games\DCS.openbeta\Scripts\Export.lua"]:277: in function 'AfterNextFrame' [string "C:\Users\Dave\Saved Games\DCS.openbeta\Scripts\Export.lua"]:312: in function 'OtherLuaExportAfterNextFrame' [string "C:\Users\Dave\Saved Games\DCS.openbeta\Scripts\VAICOMPRO\VAICOMPRO.export.lua"]:205: in function <[string "C:\Users\Dave\Saved Games\DCS.openbeta\Scripts\VAICOMPRO\VAICOMPRO.export.lua"]:202>. Export.lua; local slipball = LoGetSlipBallPosition() -- (args - 0,results - 1)( -1 < result < 1) Thanks. www.brass-em.com
Bailey Posted December 9, 2020 Posted December 9, 2020 I don't think it is working for me either. DCS VoiceAttack Profiles | My Mods and Utilities on ED User Files | DiCE: DCS Integrated Countermeasure Editor DCS Update Witching Utility | DCS-ExportScripts for Stream Deck Community Github Library | Kiowa Integrated Overlays
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