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Posted

Hey there awesome folks.

I apologise if this weird one has already been reported but it seems my AI AC in my ME doesn't like staying in the Random setting after I exit the game and return. It's a little weird because some AC stay in the Random setting and when I exit the game return they switch to High setting and some don't. Ok so, I have two AI enemy AC in my mission, one is a SU27 Flanker and the other a Mig29S and when I set them both to Random Skill Level they are AOK with this when exiting the ME and returning to it but when I actually exit the whole game and return to my ME one has revert to a High Skill setting and sometimes the opposite will happen ie: the other AC will switch to High setting and the other will stay in Random. It's all very strange and my clip I recorded will explain it more easier. Hey it's no massive big deal but I thought I would raise it and hoping it could be checked out.

Cheers GA :thumbup:

P.S I posted it on my YT channel and I will remove it soon as BIGNEWY or some one else checks it out and Reports it.

https://youtu.be/4FYs0NV0gpw

GazAce's "Skynet Rig" :: :: 13th Gen Intel Core i9-13900K :: Asus ROG Strix Z790-A Mobo :: Nvidia GeForce RTX 4090 MSI Gaming Slim GPU 24GB :: NZXT Kraken Elite 280 RGB AIO White Cooler :: G Skill Trident Z Royals DDR4 4x16GB = 64GB :: WD Black SN 850X NVMe SSD 2TB M.2 (C Drive) :: Samsung 860 Pro 2TB SATA (D Drive) & a couple of other Drives adding another 1.5 TB :: Corsair Crystal 680X White Case :: Asus XG349C 34" Curve G-Sync 180Hz 3440x1440 Monitor :: MSI 1000 Watt PSU PCIE5 :: Virpil Constellation Alpha-R Stick with VPC WarBRD Base :: Virpil MongoosT-50CM3 Throttle :: 3 x CubeSim ext mini screens with TM Cougar MFD Bezels :: Asus ROG Pugio 503 Gaming Mouse & Razer BlackWidow mech kb :: TrackIR 5 Pro & Cap Clip :: Win 11 64 Bit 😉

Posted

I've experienced similar in the OB 2.5.6 mission editor. Only that, in my case, the player aircraft switches from Player to High. I tried to reproduce on the brand new mission and I wasn't able, so that made me think, it's happening for missions created in 2.5.5 and edited in 2.5.6 which was my case, and I know yours is as well.

 

I think this is reported here as well -

 

https://forums.eagle.ru/showthread.php?t=264520

Intel Ultra 9 285K :: ROG STRIX Z890-A GAMING WIFI :: Kingston Fury 64GB ::  MSI RTX 4080  Gaming X Trio  :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta

Posted

Glad it's reported at least

 

I've experienced similar in the OB 2.5.6 mission editor. Only that, in my case, the player aircraft switches from Player to High. I tried to reproduce on the brand new mission and I wasn't able, so that made me think, it's happening for missions created in 2.5.5 and edited in 2.5.6 which was my case, and I know yours is as well.

 

I think this is reported here as well -

 

https://forums.eagle.ru/showthread.php?t=264520

 

Thanks Gierasimov.

I did search for this issue here but obviously not good enough. Well as long as it's reported then, I'll remove my clip from my YT ch. If it's in the pipeline, that'll do me.

Cheers thanks man

:thumbup:

GazAce's "Skynet Rig" :: :: 13th Gen Intel Core i9-13900K :: Asus ROG Strix Z790-A Mobo :: Nvidia GeForce RTX 4090 MSI Gaming Slim GPU 24GB :: NZXT Kraken Elite 280 RGB AIO White Cooler :: G Skill Trident Z Royals DDR4 4x16GB = 64GB :: WD Black SN 850X NVMe SSD 2TB M.2 (C Drive) :: Samsung 860 Pro 2TB SATA (D Drive) & a couple of other Drives adding another 1.5 TB :: Corsair Crystal 680X White Case :: Asus XG349C 34" Curve G-Sync 180Hz 3440x1440 Monitor :: MSI 1000 Watt PSU PCIE5 :: Virpil Constellation Alpha-R Stick with VPC WarBRD Base :: Virpil MongoosT-50CM3 Throttle :: 3 x CubeSim ext mini screens with TM Cougar MFD Bezels :: Asus ROG Pugio 503 Gaming Mouse & Razer BlackWidow mech kb :: TrackIR 5 Pro & Cap Clip :: Win 11 64 Bit 😉

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