Worrazen Posted February 25, 2020 Share Posted February 25, 2020 The freeze lasted over 2 minutes. 2020-02-25 10:26:57.375 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2020-02-25 10:26:57.375 INFO DCS: dbox not found , skip 2020-02-25 10:26:57.423 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 0 squares 2020-02-25 10:26:57.423 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 0 squares 2020-02-25 10:26:57.423 INFO EDTERRAINGRAPHICS41: surface5 gc() 0.053888 ms 2020-02-25 10:26:57.495 INFO VISUALIZER: Preload() camera=-300694.331877, 7998.859772, 527736.939375 radius=150000.000000 2020-02-25 10:26:57.495 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-300694, 7998.86, 527737), radius=150000 2020-02-25 10:26:57.722 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 1 released 0 2020-02-25 10:26:57.722 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 1 released 0 2020-02-25 10:26:57.722 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.057595 ms 2020-02-25 10:27:01.780 INFO VISUALIZER: Preload() finished 2020-02-25 10:27:01.794 INFO DCS: Screen: mission_offline 2020-02-25 10:27:01.794 INFO Dispatcher: precache units resources in slots 2020-02-25 10:27:01.867 INFO Lua: Lua CPU usage: metric: average mission loading: 22.6778 % 2020-02-25 10:27:01.867 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2020-02-25 10:27:01.899 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2020-02-25 10:30:28.365 INFO Lua: Lua CPU usage: metric: average mission execution: 0.2889 % 2020-02-25 10:30:28.365 INFO Lua: Lua CPU usage: metric: average mission execution: 10.6707 % 2020-02-25 10:30:28.366 INFO Lua: Lua CPU usage: metric: average mission execution: 10.1911 % 2020-02-25 10:30:28.404 INFO Lua: Lua CPU usage: metric: average mission execution: 99.2485 % 2020-02-25 10:30:28.404 INFO Lua: Lua CPU usage: metric: average mission execution: 10.3550 % 2020-02-25 10:30:36.611 INFO Dispatcher: Stop 2020-02-25 10:30:36.907 INFO Config: netview stopped 2020-02-25 10:30:36.922 INFO TERRAIN: lSystem::CleanScenes() 2020-02-25 10:30:36.926 INFO VISUALIZER: StopSimulation 2020-02-25 10:30:36.926 INFO VISUALIZER: Stopped collection of statistic. 2020-02-25 10:30:37.051 INFO EDCORE: (dDispatcher)enterToState_:3 2020-02-25 10:30:54.929 INFO DCS: Screen: Mission 2020-02-25 10:30:56.144 INFO DCS: Screen: MainMenu 2020-02-25 12:16:53.303 INFO INPUT: Device [TrackIR] created deviceId = -1 2020-02-25 12:43:28.062 INFO DCS: Screen: Settings 2020-02-25 12:43:35.838 INFO DCS: Screen: MainMenu It happened between somewhere between 10:26:20 and 10:31:30 which is the time of the last write/change of the original recording that is 5:10 minutes long, youtube version is shortened, then the freeze in the video happened 1:52 minutes into it, so that puts the freeze starting at 10:28:12 lasting to 10:30:30, that is 2:18 minutes. Modules: A-10C I/II, F/A-18C, Mig-21Bis, M-2000C, AJS-37, Spitfire LF Mk. IX, P-47, FC3, SC, CA, WW2AP, CE2. Terrains: NTTR, Normandy, Persian Gulf, Syria Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted February 25, 2020 ED Team Share Posted February 25, 2020 Hi I have tried today but have been unable to reproduce so far. I will try again, if you do happen to have a track replay please attach it thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal Link to comment Share on other sites More sharing options...
Worrazen Posted February 25, 2020 Author Share Posted February 25, 2020 (edited) Yes it didn't happen to me all the time either, I forgot to mention that. Oh and the track file ofcourse:DCSTempFreeze_A10NosediveOceanCollisionESCKeyPress_256OB_25Feb2020.trk Edited February 25, 2020 by Worrazen Modules: A-10C I/II, F/A-18C, Mig-21Bis, M-2000C, AJS-37, Spitfire LF Mk. IX, P-47, FC3, SC, CA, WW2AP, CE2. Terrains: NTTR, Normandy, Persian Gulf, Syria Link to comment Share on other sites More sharing options...
Worrazen Posted February 25, 2020 Author Share Posted February 25, 2020 (edited) Update: Try firing the Gun with a sizable spray 5-6 thousand feet before impact into the water, and crash into the splash created by the gun rounds, if you didn't try that. Update 2: I can repeat it. Seems like it's a GPU thing? Right, it doesn't happen if I don't shoot at the water first, oh I should have put that on the video too. Edited February 25, 2020 by Worrazen Modules: A-10C I/II, F/A-18C, Mig-21Bis, M-2000C, AJS-37, Spitfire LF Mk. IX, P-47, FC3, SC, CA, WW2AP, CE2. Terrains: NTTR, Normandy, Persian Gulf, Syria Link to comment Share on other sites More sharing options...
Worrazen Posted February 26, 2020 Author Share Posted February 26, 2020 (edited) Update: Same thing with F-18C Launching from Carrier It went on for 8 more minutes despite me pressing F1 and trying to get away or out of F2 view in the first minute. (I went AFK after that) Accidentially screenshotting with MSI Afterburner made it to the F1 view and stopped the "freeze". Update: I managed to do it with the F/A-18C but it takes a precise spot and gunfire onto the ocean, it only did it once and it was frozen for 5 seconds or so. The F/A-18C bullets don't make that big of a splash. Edited February 26, 2020 by Worrazen Modules: A-10C I/II, F/A-18C, Mig-21Bis, M-2000C, AJS-37, Spitfire LF Mk. IX, P-47, FC3, SC, CA, WW2AP, CE2. Terrains: NTTR, Normandy, Persian Gulf, Syria Link to comment Share on other sites More sharing options...
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