Svsmokey Posted April 10, 2020 Posted April 10, 2020 So, just to recap: Easy Developers editing the majority of control bindings for the majority of modules, to have them comply with each other, even at the expense of their real life naming conventions. Developers editing the majority of their flight manuals. 3rd parties editing their guides/videos. Developers editing the majority of their training missions to use the universal nomenclature... possibly involving the recording of new audio. Developers editing the majority of in-cockpit tool tips. Pushing these changes as an update to DCS. All of this will not result in any errors which will break training missions, bindings, cockpits, or something completely unrelated. Waiting weeks for the relevant fixes. Hard User has to read flight manual. User might have to reference flight manual when binding controls. User might have to apply critical thinking to control names, or else reference documentation. That is a compelling argument . Clearly i'm on the wrong side of this one :noexpression: 9700k @ stock , Aorus Pro Z390 wifi , 32gb 3200 mhz CL16 , 1tb EVO 970 , MSI RX 6800XT Gaming X TRIO , Seasonic Prime 850w Gold , Coolermaster H500m , Noctua NH-D15S , CH Pro throttle and T50CM2/WarBrD base on Foxxmounts , CH pedals , Reverb G2v2
SharpeXB Posted April 10, 2020 Posted April 10, 2020 That is a compelling argument . Clearly i'm on the wrong side of this one :noexpression: You seriously think they would do this given all the work involved? And they’d be doing this work to make the sim less authentic as well. Add to this that it all has to be translated into different languages. :doh: This is a complex simulation game and that’s the appeal for the vast majority of players. It’s not for everyone. i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5
Svsmokey Posted April 10, 2020 Posted April 10, 2020 (edited) You seriously think they would do this given all the work involved? And they’d be doing this work to make the sim less authentic as well. Add to this that it all has to be translated into different languages. :doh: This is a complex simulation game and that’s the appeal for the vast majority of players. It’s not for everyone. Did you read the post you quoted ? I already ceded the argument . Expect me to wear sackcloth ? Edited April 10, 2020 by Svsmokey 9700k @ stock , Aorus Pro Z390 wifi , 32gb 3200 mhz CL16 , 1tb EVO 970 , MSI RX 6800XT Gaming X TRIO , Seasonic Prime 850w Gold , Coolermaster H500m , Noctua NH-D15S , CH Pro throttle and T50CM2/WarBrD base on Foxxmounts , CH pedals , Reverb G2v2
Worrazen Posted April 13, 2020 Author Posted April 13, 2020 Hand Brake Parking Brake Emergency Brake "E Brake";) Yeah I'm not a car guy. Actually the first thing you should do is read the manual. Then you’ll know what the controls are. :book: Yes, that's valid ofcourse, I even said that myself in another thread some time ago I think. Another nice one where ED developers had a bit of fun... Jets: Active_Pause Props: Pause_Active Yeah, It's different developers from over the years, and ofcourse team separation, it's just normal, all games have things like this, let me remind myself this is a wishlist thread, it's not the end of the world here. It just takes a look every now and then to normalize it together. BS . I often download and read manuals even before a purchase . But remembering 200 control assignment names while binding ? Not gonna happen . That's where the helper comes in as we're in a simulated environment, just like the helpers other people want about INS alignment and some kneeboard marker stuff or whatever it was I forgot exactly sorry. So yeah I am actually agreeing that this would infact possibly break official manuals, it's just a question if that's okay with the devs and everyone involved. If the controls system is upgraded not just in terms of GUI but under-the-hood to allow all kinds of tricks we could even have multiple labels for the same control, or combinations, prefixes, suffixes, then you could sort the order by suffix or prefix too. Anything in this area is going to greately benefit the newcomers and as I said in the OP post that if a newcomer gets super bored in the 30 minutes of training missions not by the game, but by the controls, that's very unfortunate and need to do something about it. Example: I'd really like to see the Apply button on the controls options, because hitting OK is the only way to confirm but it unpauses the game immediately. Or modifying what the OK button does, to return to the main pause menu. LALT+TAB? :book: We can do that, but what about someone who's on-the-fence and wants to get in but hits a wall on a few thing, one of them being controls, those people will eventually set up the controls, I just want to prevent cases where you'd spend 15 minutes on a single control or getting dizzy by all the alt-tabbing. Besides minimizing DCS never worked right at all anyway, the windows is glued on-top of all other windows all the time, at least that's what I experienced on both Win7 and Win10 on the same machine. So, just to recap: Easy Developers editing the majority of control bindings for the majority of modules, to have them comply with each other, even at the expense of their real life naming conventions. Developers editing the majority of their flight manuals. 3rd parties editing their guides/videos. Developers editing the majority of their training missions to use the universal nomenclature... possibly involving the recording of new audio. Developers editing the majority of in-cockpit tool tips. Pushing these changes as an update to DCS. All of this will not result in any errors which will break training missions, bindings, cockpits, or something completely unrelated. Waiting weeks for the relevant fixes. Hard User has to read flight manual. User might have to reference flight manual when binding controls. User might have to apply critical thinking to control names, or else reference documentation. Kinda ... but I never meant this as a replacement to reading the manual, even tho the thread title is too direct, I had to keep it short, to everyone: DO NOT take the thread title literally, we don't have to normalize everything to be exactly like FC3 planes ofcourse not. There's a ton of controls I have no problems with, it's actually Alt-Tabbing I got fed up with at one point and printed out all of the A-10C HOTAS controls from the manual onto three A4 pieces of paper. I have another bit to the "upgraded controls settings" idea ... what about some kind of system where the 3rd-party could "subscribe"(decide) to use the provided base game controls and labels and assing their things there, and these "base DCS controls" would have their own category called "Basic Flight Controls" only meant as a demo for free flight. Gears Flaps Throttle Ruder Pitch Roll Trim Air Brake ..? They could be colored differently (slightly, background tint) which as I've seen this being used on some other controls now in recent versions. But look guys, the whole thing about setting more than playing, talking more than playing, I don't really mind that myself, I enjoy this stuff and I would enjoy modding too where you have others giving so much effort into that which I haven't explored at all yet, it's just that these cosmetic things are kinda seen as a waste of time but this is what gives the community the strenght, that there's no corner left neglected and that there's someone out there that takes care of even the unpopular things (in this case brings it into attention), and again I had this on my mind for like 2 years, so it's not like it's based on one sole experience from yesterday or whatever. I'd wish I could do more popular things, like modding, liveries, I did only a bit, there's one livery and one testing utility, I have a bunch of stuff that wasn't mean for release so that's all, I use the same nickname on the main website if anyone wants to check it out. Modules: A-10C I/II, F/A-18C, Mig-21Bis, M-2000C, AJS-37, Spitfire LF Mk. IX, P-47, FC3, SC, CA, WW2AP, CE2. Terrains: NTTR, Normandy, Persian Gulf, Syria
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