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Posted

So after building out the Single player F-16C Dashing through the snow mission based on the F/A-18C River Run challenge, I decided to make a multiplayer version so that I could challenge my friends.

 

I initialised the gates for each of the 4 clients, then created the triggers to track all 4 clients through the 140 gates. When flown on the same machine hosting the server, the gates are visible and work properly for any of the 4 client slots, but any remote clients do not see them, but they do work (audio beeps can be heard by that the client flying through the location of the gates).

 

I've attached the log file from the machine hosting the mission, and the track from the server and the remote client.

 

If the mission is hosted on a dedicated server, none of the clients can see the gates, but they do indeed work as with the scenario above.

 

Caucasus_F-16C_River_Run_MP_Host.zip

 

Caucasus_F-16C_River_Run_MP_Remote_Client.trk

 

Caucasus_F-16C_River_Run_MP_Server.trk

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  • ED Team
Posted

Hi

 

The track replays were not very helpful, they did not show the gates at all in both.

 

I have had a look at the mission, you have all helper gates activate at mission start for all clients, if all the clients are not in at the start they wont see the gates.

 

It maybe better to have the gate activate when a client is in a zone, and have it set individually rather than mission start.

 

Thanks

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Posted (edited)
Hi

 

The track replays were not very helpful, they did not show the gates at all in both.

 

I have had a look at the mission, you have all helper gates activate at mission start for all clients, if all the clients are not in at the start they wont see the gates.

 

It maybe better to have the gate activate when a client is in a zone, and have it set individually rather than mission start.

 

Thanks

 

Thanks for the reply,

 

I completely missed the Mission start trigger, I should have thought of that! I'll give that a shot.

Edited by Highwayman-Ed

Intel i9-9900KF @5.2GHz

MSI Z390 Gaming Pro Carbon

32GB G.Skill Trident Z DDR3200 RAM

MSI RTX 2080 Ti Gaming X Trio

40" Panasonic TH-40DX600U @ 4K

Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive

Gametrix JetSeat with SimShaker

Windows 10 64 Bit Home Edition

 

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Posted

OK, So I changed the initialization triggers to a Once with the relevant unit in a zone to trigger its own gates, and it works perfectly as any client on the host machine, but still not for any remote clients joining or on a dedicated server.

Intel i9-9900KF @5.2GHz

MSI Z390 Gaming Pro Carbon

32GB G.Skill Trident Z DDR3200 RAM

MSI RTX 2080 Ti Gaming X Trio

40" Panasonic TH-40DX600U @ 4K

Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive

Gametrix JetSeat with SimShaker

Windows 10 64 Bit Home Edition

 

[sIGPIC][/sIGPIC]

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