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Posted

2.5.6 rendered the silent pilot mod inoperative. It functioned in 2.5.5 by replacing the main install player voice sound files. Has anyone discovered a way to silence the pilot in 2.5.6?

Posted

If you use VAICOM, you can do it via the utility. Otherwise, since the sound files are now encrypted, I can't think of anything else.

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Posted
2.5.6 rendered the silent pilot mod inoperative. It functioned in 2.5.5 by replacing the main install player voice sound files. Has anyone discovered a way to silence the pilot in 2.5.6?

I'm not familiar with the silent pilot mod, but it should still be able to be moved to the Saved Games' Sounds directory, removing the redundant Sound directory within. All speech mods should still work with some tweaking.

If you can't figure it out, I'd be glad to help if you want to provide more details.

Posted
I'm not familiar with the silent pilot mod, but it should still be able to be moved to the Saved Games' Sounds directory, removing the redundant Sound directory within. All speech mods should still work with some tweaking.

If you can't figure it out, I'd be glad to help if you want to provide more details.

 

 

Can you identify where the player speech sound files are located in the 2.5.6 folder structure? I could not. Concluded the entire speech engine has changes substantially.

Posted (edited)

We are no longer able to see the sound files as we were used to. The ones that we can modify go in \Saved Games\<DCS>\Sounds now.

 

Check out \<DCS>\Scripts\Speech\_index.lua for the directory structure under Speech. It should be the same as it used to, and we're told that more will be opened up to us at a later date.

 

 

https://forums.eagle.ru/showpost.php?p=4231605&postcount=63 <- c0ff mentioning that more custom directories will be added as a feature request

Edited by Chump
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