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Posted

Hi, I want to better understand why I keep losing tracks on TWS mode during engagements and see what factors lead to the loss of tracking in order to minimize track loss during combat.

 

1. Notching (solution would be to turn off the MLC filter and stay beneath the target so you can highlight the target against the sky so as not to confuse the radar with ground returns)

2. zero doppler filter i.e target traveling +- 100 kts will not be picked up in PD modes. (solution is switch to pulse mode and get beneath the target? Not sure about properly countering this one.)

 

 

There are some common track losses and what you see on the TID in TWS manual when it happens.

 

String of contacts (I think this is because of jammer usage)

 

a new contact comes off lost contact. (contact fires a missile? or it loses lock momentarily then reaquires the contact on the next pass. Not sure what is happening here.)

 

If I'm missing anything, don't hesitate to say so. I'm just confused as to why I lose tracks even though I think I'm doing the right thing.

Posted

There are no jamming effects implemented, apart from lock breaking, which is said to be implemented, but I haven't been able to confirm it. There are definitely no visual jamming effects (e.g. false contacts) implemented yet.

 

The double contacts are a result of TWS loosing a tracked contact, which then reappears and gets a new track assigned as the radar doesn't recognize it as being the same contact it had lost a moment before.

 

In regards to countering contact loss, you have already listed two good procedures and I can't think of much more what you could do.

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

DCS Panavia Tornado (IDS) really needs to be a thing!

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