Nealius Posted March 10, 2020 Posted March 10, 2020 (edited) Set player/client aircraft to spawn on any catapult except 1, and half the time the player/client will STILL spawn on catapult 1. AI tend to experience the same issue: Set player/client to spawn cat 1 and AI wingman on cat 3, and sometimes he will instead spawn on cat 2. This makes a stacked deck where parked aircraft are along cats 1/2 impossible, and it also interferes with launch of AI assets in some cases. I have occasionally been spawned on top of an AI asset on cat 1 when my parking slot in the ME was supposed to be cat 3, causing a collision. It's a complete mess. Just today, player/client spawn cat 3, wingman spawn cat 4, S-3 spawn cat 2. Reality: player/client spawn cat 1, wingman spawn cat 2, S-3 nonexistent. Edited March 10, 2020 by Nealius
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